Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, 3, D:1) a ball python corpse (skeletalised by now) (21, 20, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (25, 3, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 4, D:1) a +0 dagger (28, 20, D:1) a book of Frost (36, 41, D:1) a +0 hand axe (37, 45, D:1) a +0 scale mail (42, 5, D:1) a book of Debilitation (43, 5, D:1) a book of Spontaneous Combustion (46, 3, D:1) a +0 ring mail (48, 24, D:1) a +0 dagger (51, 2, D:1) a +0 dagger (58, 11, D:1) a dart slug corpse (60, 38, D:1) a throwing net Level 2 of the Dungeon [Shop] Healynk's Assorted Antiques (Shop contents are unknown) [Shop] Wenenlum's Weapon Emporium a +2 long sword of holy wrath (237 gold) 9 stones (11 gold) a +2 falchion of holy wrath (226 gold) a +0 sling (19 gold) a +0 short sword (39 gold) a +5 morningstar of protection (413 gold) the +2 war axe "Tirr" {heavy, Will++} (484 gold) Will++: It greatly increases your willpower. [Shop] Byaziv's Book Shoppe (Shop contents are unknown) (0, 0, D:2) a +0 club (0, 1, D:2) a +0 spear (1, 6, D:2) a +2 dagger of distortion (14, -10, D:2) an adder skeleton (14, -2, D:2) a human skeleton (15, -2, D:2) 4 stones (17, 4, D:2) a +0 dagger 2 stones a kobold corpse (27, 5, D:2) a hobgoblin corpse (28, -10, D:2) the +0 leather armour "Amonwu" {Harm Fly rC+ MP+9} rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. Harm: It increases damage dealt and taken. a hobgoblin corpse (31, -17, D:2) a +1 falchion of venom a +0 scale mail a wand of flame (7) the human corpse of Terence (33, -14, D:2) a scroll of revelation (37, -17, D:2) a scroll of torment