Ramendil Level 1 of the Dungeon (0, 0, D:1) a book of Geomancy (8, 8, D:1) a +0 club (18, 11, D:1) a +0 dagger (21, 36, D:1) a +0 ring mail (21, 37, D:1) a staff of earth (27, 0, D:1) a book of Debilitation (27, 17, D:1) 7 stones (32, -4, D:1) a +0 short sword (34, 29, D:1) a book of Transmutation (36, 8, D:1) a +0 robe (38, 8, D:1) 4 stones a +0 whip (40, 19, D:1) a +0 club (47, 15, D:1) a book of Spectacle Level 2 of the Dungeon [Shop] Kijen's Antique Armour Shoppe a +0 leather armour of fire resistance (243 gold) a +0 cloak (121 gold) a +0 leather armour (54 gold) the +0 ice dragon scales of Sharp Life {rF- rC++ Int+7 Dex-5} (1922 gold) Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. a +0 leather armour (54 gold) a +3 scale mail of poison resistance (621 gold) the +0 leather armour of Tortelloni {+Inv Will- rCorr} (469 gold) Will-: It decreases your willpower. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a +0 robe (18 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (1080 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (0, 0, D:2) a +0 robe (1, 31, D:2) 4 large rocks (3, 0, D:2) a +0 short sword (4, -2, D:2) a hobgoblin corpse (skeletalised by now) (5, 40, D:2) 2 stones a +0 dagger (23, 15, D:2) a +0 short sword a +0 whip (43, 7, D:2) 6 stones (44, -3, D:2) a +0 club (55, 34, D:2) a book of Displacement Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 7, D:3) a +0 scale mail (6, -7, D:3) a +0 hand axe (8, 8, D:3) a bat corpse (10, -15, D:3) a +0 club (10, -14, D:3) a +0 dagger (17, -4, D:3) 8 stones