Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 9, D:1) 7 stones (13, -19, D:1) a throwing net (17, -8, D:1) a +0 dagger (20, 9, D:1) a +0 club 3 stones (31, -11, D:1) a +0 club (36, 19, D:1) a +0 club (37, -13, D:1) a +0 club (38, 18, D:1) 6 stones (39, 19, D:1) a +0 whip (42, -18, D:1) a +0 whip (43, 18, D:1) 2 stones a +0 short sword (66, 28, D:1) a +0 mace (69, 29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a flux talisman (6, -11, D:2) a book of Spontaneous Combustion (6, 7, D:2) a +0 robe (10, -15, D:2) a bat corpse (skeletalised by now) (14, -15, D:2) a beast talisman (20, 1, D:2) 5 stones (20, 6, D:2) a +0 dagger (21, -27, D:2) 6 stones (22, -26, D:2) a bat corpse (skeletalised by now) (52, -1, D:2) 6 stones (60, -4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 stones (6, -11, D:3) a +0 dagger a goblin corpse