Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 16, D:1) a +0 dagger (2, 16, D:1) a +0 dagger 3 stones (7, 33, D:1) a book of the Wilderness (14, 39, D:1) a +0 leather armour (16, 36, D:1) a +0 chain mail (17, 10, D:1) a staff of death (22, 23, D:1) a +0 dagger (25, 42, D:1) a book of Displacement (29, 2, D:1) a +0 dagger (33, 33, D:1) 4 stones (36, 24, D:1) 3 stones (40, 5, D:1) 2 stones (40, 10, D:1) 5 stones a +0 dagger (56, 34, D:1) a +0 scimitar (57, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (6, 39, D:2) a Grand Grimoire (8, 41, D:2) a +0 dagger 4 stones (10, 53, D:2) a +1 short sword of protection (14, -6, D:2) 3 stones (25, 6, D:2) a +0 spear (29, 44, D:2) a +0 short sword (30, 10, D:2) 6 stones (35, 37, D:2) a +0 ring mail (45, 40, D:2) a bat corpse (skeletalised by now) (58, 1, D:2) a +0 robe (58, 32, D:2) a +0 scale mail (58, 34, D:2) a +0 club a +0 mace a +0 leather armour a +0 hand axe (58, 35, D:2) a +0 club (59, 33, D:2) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (61, 39, D:2) a +0 spear