Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, -2, D:1) a bat corpse (skeletalised by now) (6, -36, D:1) a frilled lizard corpse (skeletalised by now) (18, -42, D:1) a +0 club (20, 6, D:1) a ball python corpse (skeletalised by now) (21, 7, D:1) a +0 dagger (32, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -24, D:1) a +0 club a goblin skeleton (39, 3, D:1) a bat skeleton (42, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 21, D:2) the +7 mace "Ytuna" {drain, Int+2 SInv Stlth+} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (3, 55, D:2) a ball python skeleton (5, 9, D:2) a book of Battle (5, 52, D:2) a +0 dagger a goblin skeleton an adder skeleton (11, 56, D:2) a +0 dagger (21, 53, D:2) a +0 leather armour (22, 15, D:2) a +0 dagger a +0 sling (38, 13, D:2) a quokka skeleton (40, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 11, D:2) a ball python skeleton (55, 37, D:2) a +0 dagger a goblin skeleton (57, 39, D:2) 4 stones (58, 14, D:2) a +0 hand axe (67, 4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, 0, D:3) 6 stones (10, -17, D:3) a +0 trident (13, 7, D:3) a +0 robe (18, -37, D:3) a +0 scale mail (19, -2, D:3) 6 stones (25, 1, D:3) a +0 leather armour (29, 21, D:3) a +0 club a +0 trident an orc corpse (skeletalised by now) (37, 16, D:3) a +0 dagger a +0 ring mail (38, 2, D:3) a scroll of noise (41, -11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +3 dagger a +0 robe (1, 2, D:4) a +0 falchion a +0 robe (12, 7, D:4) a +0 long sword (13, -6, D:4) 4 stones (16, 8, D:4) a +0 club (19, -5, D:4) a +0 dagger a goblin corpse (25, 2, D:4) a throwing net