Ramendil Level 1 of the Dungeon (0, 0, D:1) a stone a +0 short sword a kobold skeleton (1, 0, D:1) a ball python skeleton (1, 21, D:1) a book of Dreams (3, -2, D:1) a +0 trident (9, -1, D:1) a hobgoblin skeleton (10, -19, D:1) a +0 club (17, -11, D:1) a staff of fire (17, 6, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, -7, D:1) a +0 leather armour (21, -14, D:1) a bat skeleton (21, -13, D:1) a ball python skeleton (27, -14, D:1) a hobgoblin skeleton (30, 9, D:1) a +0 whip (32, -7, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (33, 20, D:1) a +0 ring mail (33, 26, D:1) a +0 club (34, 15, D:1) a bat skeleton (37, -14, D:1) a ball python corpse (skeletalised by now) (41, 4, D:1) a +0 club a ball python skeleton a goblin skeleton (42, -14, D:1) a +0 dagger (42, -10, D:1) a ball python skeleton (43, 7, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (6, -8, D:2) 7 stones (8, -1, D:2) a +0 leather armour (12, -15, D:2) a bat corpse (skeletalised by now) (15, 2, D:2) a bat corpse (skeletalised by now) (21, -19, D:2) a +0 club (22, 14, D:2) a +0 hammer (25, 13, D:2) a +3 quarterstaff of chaos (26, -19, D:2) an adder skeleton (26, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -18, D:2) a +0 club a +0 sling a goblin skeleton (37, -1, D:2) a +0 short sword of venom a hobgoblin skeleton (38, -13, D:2) a bat corpse (skeletalised by now) (38, -3, D:2) a +0 robe (39, -3, D:2) a +0 dagger a +0 sling the +0 leather armour of Happiness {^Contam rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (55, -3, D:2) a throwing net (56, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, -21, D:3) a maw talisman (3, 3, D:3) 5 stones (4, -21, D:3) 5 stones (7, -14, D:3) a bat corpse (skeletalised by now) (8, 3, D:3) a ball python skeleton (9, -11, D:3) a book of Vapours (17, -17, D:3) a +0 ring mail (17, 13, D:3) a bat skeleton (24, 18, D:3) a +0 leather armour (24, 19, D:3) a potion of degeneration 2 potions of brilliance (27, -12, D:3) a rat skeleton (32, 14, D:3) a +0 club a goblin skeleton (35, -13, D:3) a +0 dagger (36, -14, D:3) a +0 short sword (52, -23, D:3) the +1 ring mail of Fetsiwye {Fly rCorr SInv} SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (54, -15, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (4, 15, D:4) a +0 leather armour (6, 12, D:4) an adder corpse (skeletalised by now) (6, 17, D:4) a +0 ring mail (10, 20, D:4) a +2 cloak (28, 20, D:4) an amulet of faith (30, 9, D:4) the +3 sling of Impassible Valour {heavy, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (30, 34, D:4) a ball python skeleton (32, 0, D:4) a +0 leather armour (32, 47, D:4) a +0 spear (33, 15, D:4) 7 stones (34, 3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, 9, D:4) a +0 cloak (36, 5, D:4) a ball python corpse (skeletalised by now) (39, 31, D:4) a +0 dagger a +0 leather armour of willpower (39, 40, D:4) a +0 mace (44, 1, D:4) the Catalogue of Meteoric Superposition Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Passage of Golubria Translocation 4 d - Vhi's Electric Charge Translocation/Air 4 e - Gell's Gavotte Translocation 6 Trog disapproves of the use of such an item. (44, 2, D:4) 5 stones Level 5 of the Dungeon [Shop] Dolak's Antique Weapon Boutique a +0 falchion (78 gold) a +4 scimitar of holy wrath (759 gold) a +1 sling of freezing (252 gold) the +7 falchion of the Heavens {flame, *Noise rC+ Will+++ Str+3 Stlth+} (2288 gold) Str+3: It affects your strength (+3). rC+: It protects you from cold. Will+++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a +0 long sword (91 gold) a +0 club (26 gold) a +2 whip of electrocution (473 gold) (0, 0, D:5) a +0 helmet (0, 11, D:5) a +0 short sword (0, 12, D:5) a +0 club a +0 leather armour (1, 11, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (9, -18, D:5) a +0 club an orc skeleton (10, -28, D:5) a +0 leather armour (11, 7, D:5) a +0 dagger (12, -21, D:5) a +0 giant club an ogre skeleton (16, -33, D:5) a +0 scale mail (16, -3, D:5) a +0 hand axe (18, -2, D:5) a +0 dagger a +0 robe an orc skeleton (19, -3, D:5) a +0 short sword a +0 scale mail a +0 flail an orc skeleton (19, -2, D:5) an orc skeleton (21, -38, D:5) a +0 quarterstaff (25, 4, D:5) a +0 whip of freezing (30, -36, D:5) a +0 war axe (33, -1, D:5) a +0 giant spiked club an ogre skeleton (35, -31, D:5) a +0 giant club (40, -27, D:5) a +0 plate armour (45, -25, D:5) a +0 chain mail (48, -21, D:5) a +0 plate armour (49, -11, D:5) a +0 great mace (50, -22, D:5) 5 stones (50, -3, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (skeletalised by now) (6, -13, D:6) an iguana skeleton (6, 0, D:6) a book of Geomancy (13, -20, D:6) a stone (13, -1, D:6) a bullfrog skeleton (14, -22, D:6) a bullfrog skeleton (14, -21, D:6) the +0 helmet "Vuac" {Dex+5} Dex+5: It affects your dexterity (+5). (14, -7, D:6) a +1 mace of protection (16, -18, D:6) a +0 hand axe (17, 10, D:6) a +0 hand axe (19, -1, D:6) 7 stones (29, -29, D:6) 2 potions of heal wounds (29, -26, D:6) a +0 ring mail (34, -33, D:6) 2 stones (34, -28, D:6) 19 gold pieces (34, -27, D:6) a potion of attraction (34, -18, D:6) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Trog disapproves of the use of such an item. (unseen) (37, -13, D:6) a +0 hand axe (46, -16, D:6) an adder corpse