Ramendil Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (10, 10, D:1) a +0 hand axe (12, -3, D:1) a hobgoblin corpse (skeletalised by now) (17, -8, D:1) a +0 club a goblin skeleton (18, 31, D:1) 4 stones (19, -7, D:1) a +0 leather armour (26, 24, D:1) a +0 dagger (27, -7, D:1) a +0 short sword a kobold skeleton (27, -5, D:1) a bat skeleton (30, 21, D:1) a ball python skeleton (31, 21, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin skeleton (33, 13, D:1) a +0 dagger (37, -2, D:1) a +0 buckler (51, -3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (15, -41, D:2) a +0 robe (18, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -35, D:2) a book of the Warp (36, -17, D:2) a +0 whip (44, -4, D:2) 2 stones (47, -28, D:2) a rat skeleton (48, -24, D:2) a book of Power (48, -8, D:2) 7 stones (57, -7, D:2) a +0 robe (60, -48, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a stone (7, 5, D:3) 5 stones (16, 8, D:3) a +0 whip an orc corpse (17, 9, D:3) a +0 dagger a +0 leather armour a +0 mace (25, 12, D:3) a potion of haste