Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -31, D:1) a +0 ring mail (5, 12, D:1) a bat skeleton (8, -15, D:1) a +0 dagger (8, 21, D:1) a +0 short sword (9, -6, D:1) 5 stones (10, 20, D:1) a +0 hand axe (11, -22, D:1) a +0 robe (14, -3, D:1) a bat skeleton (16, 20, D:1) a hobgoblin corpse (skeletalised by now) (19, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 7, D:1) a +0 dagger a goblin skeleton (22, -12, D:1) a +0 dagger (24, -9, D:1) a bat skeleton (27, 1, D:1) 5 stones Level 2 of the Dungeon (0, 5, D:2) a quokka corpse (skeletalised by now) (1, 8, D:2) a -2 short sword (2, 3, D:2) a +0 club a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -38, D:2) a +0 dagger a +0 scythe a +0 robe a kobold corpse (skeletalised by now) (8, 11, D:2) a +0 dagger (16, -41, D:2) 2 stones (19, -24, D:2) 3 stones a +0 club a kobold skeleton (21, -41, D:2) a quokka skeleton (28, -12, D:2) a rat corpse (28, 0, D:2) a +0 short sword (29, -22, D:2) a scroll of blinking (30, -22, D:2) an orb of wrath (30, -17, D:2) a staff of alchemy (36, -12, D:2) a book of Unlife (43, 9, D:2) a frilled lizard corpse (skeletalised by now) (49, -30, D:2) a book of Flames Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (2, 0, D:3) a +1 hand axe of electrocution a +0 dagger an orc corpse