Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -26, D:1) a +0 leather armour (8, 3, D:1) 5 stones (9, 6, D:1) a frilled lizard corpse (skeletalised by now) (10, 6, D:1) a +0 club (11, 7, D:1) a +5 ring of evasion (15, -37, D:1) a +0 ring mail (18, 10, D:1) a +0 leather armour (20, 5, D:1) a bat corpse (skeletalised by now) (22, -36, D:1) a +0 whip (22, -1, D:1) a hobgoblin skeleton (23, -12, D:1) 3 large rocks (23, -2, D:1) a rat skeleton (23, -1, D:1) a +0 club a goblin skeleton (24, -30, D:1) 6 large rocks (26, -25, D:1) a +0 mace (29, -14, D:1) a +0 dagger (30, -15, D:1) a frilled lizard skeleton (34, -21, D:1) a +0 animal skin (35, -28, D:1) 4 stones (38, -12, D:1) a ball python corpse (skeletalised by now) (39, -23, D:1) a +0 robe (40, 6, D:1) a frilled lizard skeleton (40, 10, D:1) a +0 leather armour (42, -32, D:1) a quokka corpse (skeletalised by now) (43, 15, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (17, 9, D:2) a +0 club (30, 19, D:2) a +0 ring mail (45, 5, D:2) a throwing net (46, 6, D:2) a +0 spear a gnoll corpse