Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 21, D:1) a bat corpse (skeletalised by now) (4, -5, D:1) a ball python corpse (skeletalised by now) (11, 35, D:1) 2 stones (14, 24, D:1) a bat corpse (skeletalised by now) (15, 1, D:1) a book of Burglary (16, 23, D:1) a +0 chain mail (17, -3, D:1) a rat corpse (skeletalised by now) (23, 38, D:1) a hobgoblin skeleton (27, 12, D:1) a frilled lizard corpse (skeletalised by now) (30, 20, D:1) a +0 short sword a stone (30, 27, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (30, 32, D:1) a +0 hand axe (32, 27, D:1) a +0 plate armour (33, 3, D:1) a hobgoblin corpse (skeletalised by now) (35, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (36, 22, D:1) a +0 whip (41, 16, D:1) a +0 dagger (41, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (46, -2, D:1) a +0 short sword a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -12, D:2) a bat corpse (skeletalised by now) (27, 1, D:2) a +0 leather armour (28, -5, D:2) 4 stones (39, 17, D:2) 5 stones (43, 17, D:2) 5 stones (49, 12, D:2) a ball python corpse (50, 13, D:2) a hobgoblin corpse (61, 7, D:2) a +0 sling