Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (1, 13, D:1) a +0 short sword (3, 13, D:1) a hobgoblin corpse (skeletalised by now) (3, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 17, D:1) a +0 club (13, 13, D:1) a +0 dagger (18, 17, D:1) a +0 ring mail (21, 7, D:1) a ball python corpse (skeletalised by now) (22, 7, D:1) a hobgoblin corpse (skeletalised by now) (25, 23, D:1) a +0 club (25, 25, D:1) a +0 club (26, 23, D:1) a bat skeleton a hobgoblin skeleton (28, 13, D:1) a hobgoblin skeleton (37, 29, D:1) a +0 spear (44, -10, D:1) a stone a +0 short sword a kobold skeleton (44, 31, D:1) a hobgoblin corpse (skeletalised by now) (47, 11, D:1) a +0 robe (50, 35, D:1) a flux talisman (51, 35, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (53, 42, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (3, -6, D:2) a ribbon worm corpse (4, -36, D:2) a rat corpse (skeletalised by now) (9, -1, D:2) an adder skeleton (13, -11, D:2) a ribbon worm corpse (15, -12, D:2) a +0 club (15, -4, D:2) a stone (18, -30, D:2) a book of Geomancy (22, -18, D:2) 7 stones (30, -20, D:2) a potion of enlightenment