Ramendil Level 1 of the Dungeon (5, 9, D:1) a quokka corpse (skeletalised by now) (6, 10, D:1) a rat corpse (skeletalised by now) (9, 17, D:1) a beast talisman (18, 6, D:1) a hobgoblin corpse (skeletalised by now) (18, 7, D:1) 3 stones a +0 short sword (28, -8, D:1) a +0 mace (31, 15, D:1) a +0 dagger (33, 16, D:1) a +0 whip (38, -15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 whip (4, 18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -25, D:2) Great Wizards, Vol. VII (13, -24, D:2) a +0 dagger a +0 sling (15, -15, D:2) a bat skeleton (23, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, 5, D:2) an adder skeleton (39, 1, D:2) a +0 dagger a kobold skeleton (41, -30, D:2) a +0 robe (42, 4, D:2) a staff of alchemy Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (7, 8, D:3) 5 stones (11, 10, D:3) a book of Necromancy (18, 10, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (21, 4, D:3) a ball python corpse (skeletalised by now) (25, 0, D:3) an adder corpse (skeletalised by now) (26, 33, D:3) a +0 club a +0 whip a gnoll corpse a gnoll corpse (26, 39, D:3) a +0 dagger (28, 32, D:3) a scroll of teleportation