Ramendil Level 1 of the Dungeon (0, 0, D:1) a Codex of Conductivity (1, 5, D:1) a bat skeleton (15, 3, D:1) 5 stones (29, -1, D:1) 6 stones (30, -13, D:1) a +0 animal skin (31, 17, D:1) a +0 dagger a goblin skeleton (33, 16, D:1) a +0 short sword 4 stones (34, 21, D:1) a +0 dagger {Conrad} (43, -13, D:1) a stone (43, -11, D:1) a stone (44, -14, D:1) 2 stones (44, -9, D:1) 3 stones (45, -15, D:1) a stone (45, -14, D:1) 2 stones (45, -13, D:1) 3 stones (45, -12, D:1) 2 stones (45, -10, D:1) 2 stones (46, -13, D:1) a stone (46, -12, D:1) 2 stones (46, -10, D:1) 4 stones (46, -9, D:1) a stone (46, -8, D:1) 2 stones (46, -7, D:1) a stone (47, -13, D:1) a stone (47, -11, D:1) 3 stones (48, 14, D:1) a +0 club (49, -12, D:1) a stone (49, -11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a +2 vampiric dagger (6, -41, D:2) a +0 spear (6, -33, D:2) a ball python corpse (9, -24, D:2) a hobgoblin skeleton (17, 4, D:2) a +0 robe (20, -13, D:2) a giant cockroach corpse (30, -2, D:2) a ball python corpse