Ramendil Level 1 of the Dungeon [Shop] Moefeum's Armour Shoppe a +1 plate armour of fire resistance (350 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +3 scale mail of positive energy (230 gold) a +0 leather armour (20 gold) the +1 scale mail "Hihumpisu" {rF+ Regen+} (230 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 11, D:1) a rat corpse (skeletalised by now) (4, -8, D:1) 4 stones (6, -21, D:1) a frilled lizard corpse (skeletalised by now) (6, -18, D:1) 3 stones a +0 short sword (9, 11, D:1) a frilled lizard corpse (skeletalised by now) (12, 5, D:1) a ring of wizardry (14, -20, D:1) a quokka corpse (skeletalised by now) (15, 5, D:1) a +0 dagger (18, -26, D:1) a +0 antimagic dagger (19, -18, D:1) a +0 ring mail (22, -6, D:1) a +0 club (23, -5, D:1) a rat skeleton (25, -27, D:1) a rat skeleton (27, -23, D:1) 6 stones (27, -21, D:1) a +0 scale mail (30, -27, D:1) a +0 club a goblin skeleton (36, 11, D:1) a +0 ring mail (37, -23, D:1) a +0 dagger a goblin skeleton (37, 9, D:1) a +0 dagger (44, -14, D:1) a rat corpse (skeletalised by now) (44, -9, D:1) a +0 whip (46, -5, D:1) a quokka corpse (skeletalised by now) (49, -28, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -16, D:2) an adder skeleton (13, -26, D:2) a jackal skeleton (14, -9, D:2) a quokka skeleton (14, -1, D:2) an adder skeleton (16, -10, D:2) a rat skeleton (16, -6, D:2) a ball python corpse (skeletalised by now) (19, 3, D:2) an orb of wrath (27, -23, D:2) a +0 short sword (28, -30, D:2) an adder corpse (skeletalised by now) (29, -21, D:2) a +0 dagger (32, -25, D:2) 7 stones (36, -14, D:2) a +0 club a stone a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (37, -14, D:2) a frilled lizard corpse (skeletalised by now) (42, -27, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, -25, D:2) an amulet of faith (52, -24, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, 13, D:3) a +0 club a goblin skeleton (4, 13, D:3) a +0 club (6, 12, D:3) a +0 dagger (8, 13, D:3) a +0 sling (8, 14, D:3) a +0 club a +1 dagger of venom a +0 club a goblin skeleton (8, 16, D:3) a +0 club a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (9, 14, D:3) a +0 short sword 8 stones a +0 dagger a kobold skeleton (11, 7, D:3) a +0 club (18, -4, D:3) 5 stones (19, 14, D:3) a +0 robe (24, 25, D:3) a +0 short sword (41, 5, D:3) a +0 short sword a +0 scale mail the human skeleton of Terence (44, 22, D:3) 6 stones Level 4 of the Dungeon (1, -25, D:4) a +0 robe (6, -16, D:4) a +0 giant club (12, -9, D:4) a +0 dagger (14, -10, D:4) a +0 mace (15, 14, D:4) 7 stones (22, -26, D:4) a hound corpse (skeletalised by now) (23, 0, D:4) First Steps in Hermeneutics Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Alchemy 1 c - Apportation Translocation 1 Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 2, D:5) 2 stones (3, -22, D:5) a +0 scale mail (11, -19, D:5) 2 stones (11, -1, D:5) a +0 short sword (12, 0, D:5) a +0 robe (17, -1, D:5) a scroll of teleportation (24, -17, D:5) a book of Cantrips (28, -10, D:5) a +0 giant spiked club an ogre skeleton (30, -10, D:5) a +0 whip an orc skeleton (30, 15, D:5) a +0 ring mail (35, -20, D:5) a +0 rapier (42, -10, D:5) a scroll of summoning (47, -6, D:5) a +0 ring mail (47, 15, D:5) a +0 club (48, -13, D:5) 5 stones (48, 14, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (10, -19, D:6) a +0 dagger (still there?) a +4 flail (still there?) a +0 robe (still there?) a kobold corpse (still there?) (11, -19, D:6) a +0 short sword (still there?) 4 poisoned darts (still there?) a kobold corpse (still there?) (12, -21, D:6) a +0 club 2 stones a kobold corpse (14, -22, D:6) a +4 great sword (still there?) a +0 robe (still there?) (17, -24, D:6) a +0 leather armour the Ecumenical Temple