Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 4, D:1) an adder corpse (skeletalised by now) (5, 52, D:1) 5 stones (6, 11, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (7, 44, D:1) a +0 whip (7, 48, D:1) 7 stones (9, 12, D:1) 6 stones (9, 24, D:1) a hobgoblin skeleton (20, 23, D:1) a book of Callings (21, 8, D:1) a +0 dagger a +0 short sword a stone a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, 31, D:1) a +0 pair of boots (31, 33, D:1) a quokka corpse (skeletalised by now) (33, 8, D:1) a quokka corpse (skeletalised by now) (33, 26, D:1) a frilled lizard skeleton (33, 42, D:1) a +0 short sword (37, 14, D:1) 2 stones (43, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (5, -4, D:2) a +0 mace (12, 22, D:2) 7 stones (17, 20, D:2) a +0 club 3 boomerangs (24, 20, D:2) 5 gold pieces (24, 22, D:2) 3 gold pieces (27, -1, D:2) 5 stones (29, 0, D:2) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 0, D:2) a +0 club a jackal corpse (skeletalised by now) (37, 5, D:2) a bat corpse (49, 30, D:2) 4 stones