Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -23, D:1) a +0 mace (12, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -15, D:1) 4 stones a +0 short sword a frilled lizard skeleton a kobold skeleton (21, -20, D:1) a +0 sling a +0 dagger (22, -19, D:1) a rat skeleton (22, -18, D:1) a +0 whip (23, -18, D:1) a quokka skeleton (24, -18, D:1) a frilled lizard skeleton (25, -18, D:1) a +0 buckler a hobgoblin skeleton (28, 7, D:1) a rat skeleton (29, 18, D:1) a +0 short sword 5 stones (35, -14, D:1) a rat corpse (skeletalised by now) (35, 0, D:1) a +0 dagger a goblin skeleton (43, -21, D:1) a staff of fire (46, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 8, D:1) a bat corpse (skeletalised by now) (54, -32, D:1) a ball python corpse (skeletalised by now) (54, -29, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Scorching (2, -1, D:2) an adder corpse (5, -1, D:2) a +0 club (12, 21, D:2) a +0 whip