Ramendil Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 7, D:1) a +0 dagger {Jacinta} (12, 16, D:1) a bat skeleton (14, -17, D:1) a flux talisman (21, 29, D:1) a bat corpse (skeletalised by now) (30, 17, D:1) a +0 dagger (33, 4, D:1) a +0 robe (37, -4, D:1) a jackal skeleton (37, -3, D:1) a +0 dagger a kobold skeleton (38, 9, D:1) a frilled lizard skeleton (39, 3, D:1) a +0 animal skin (40, 0, D:1) a +0 buckler (44, 9, D:1) a +0 quarterstaff (53, -16, D:1) a talisman of death Level 2 of the Dungeon [Shop] Xuopomaf's Jewellery Shop a +6 ring of dexterity (432 gold) an amulet of the acrobat (360 gold) the ring "Gyqaored" {rCorr MP+9 Str+3 Stlth+} (500 gold) [ring of magical power] Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. an amulet of the acrobat (360 gold) a ring of magical power (240 gold) a ring of ice (300 gold) a ring of protection from cold (300 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (459 gold) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. an amulet of reflection (360 gold) (0, 0, D:2) a +0 dagger (4, 31, D:2) 7 stones (6, 10, D:2) a +0 mace (27, 37, D:2) a hobgoblin skeleton (29, 16, D:2) a +0 robe (30, 7, D:2) a +0 leather armour (36, 42, D:2) a bat corpse (skeletalised by now) (38, 44, D:2) a rat corpse (skeletalised by now) (39, 46, D:2) a +0 pair of boots (41, 33, D:2) a +0 spear 5 stones (48, 22, D:2) a hobgoblin skeleton (48, 23, D:2) a +0 dagger a goblin skeleton (56, 36, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (15, -3, D:3) 10 gold pieces a +0 club a +0 hand axe an orc corpse an orc corpse