Ramendil Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -12, D:1) a +0 club (1, -11, D:1) a +0 club (1, 4, D:1) a hobgoblin corpse (skeletalised by now) (4, 6, D:1) a hobgoblin corpse (skeletalised by now) (15, -31, D:1) 4 stones a +0 whip a kobold skeleton (15, -4, D:1) a quokka corpse (skeletalised by now) (17, -23, D:1) a +0 dagger {Paloma} (17, 0, D:1) a ball python corpse (skeletalised by now) (18, -21, D:1) 4 stones (24, -13, D:1) a +0 club (24, -6, D:1) a rat corpse (skeletalised by now) (25, -13, D:1) a ring of protection from fire (26, -18, D:1) a +0 leather armour (26, 4, D:1) a ball python skeleton (27, 2, D:1) a rat skeleton (28, -28, D:1) a +0 ring mail (29, -16, D:1) 7 stones (30, -16, D:1) a +0 ring mail (36, 2, D:1) an orb of light (42, 3, D:1) a book of Displacement Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (15, -14, D:2) 7 stones (22, -18, D:2) a jackal skeleton (22, -17, D:2) a +0 club (22, -16, D:2) a jackal skeleton (24, -15, D:2) a ball python skeleton (30, -11, D:2) a quokka skeleton (30, -3, D:2) a +0 dagger (32, 11, D:2) a flux talisman (35, -24, D:2) 5 stones (38, -6, D:2) a jackal skeleton (38, -1, D:2) an adder skeleton (44, -17, D:2) a +0 whip a kobold corpse (skeletalised by now) (44, 7, D:2) a jackal skeleton (45, -2, D:2) 4 stones (48, -24, D:2) 4 stones (50, -4, D:2) a +0 club a goblin skeleton (51, -34, D:2) an adder skeleton (56, -20, D:2) a +0 dagger 3 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (1, 0, D:3) a +0 whip a +0 club a gnoll corpse (3, 12, D:3) a +0 mace (7, -6, D:3) a +0 scale mail (9, 4, D:3) a +0 spear a gnoll corpse (9, 6, D:3) a hobgoblin corpse (20, -7, D:3) a rat corpse