Ramendil Level 1 of the Dungeon [Shop] Yjuina's Antique Weapon Shoppe a +0 hand axe (90 gold) the +1 flail of the Tired Nightcaps {pain, ^Contam rPois Int+3 Dex+5} (1083 gold) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +2 heavy dire flail (576 gold) a +2 flail of protection (486 gold) a +0 long sword (105 gold) (0, 0, D:1) an amulet of magic regeneration (0, 3, D:1) a +3 short sword (3, -22, D:1) a +0 hand axe (3, -18, D:1) a hobgoblin corpse (skeletalised by now) (6, 1, D:1) a +0 whip (8, 0, D:1) a +0 leather armour (9, -25, D:1) a +0 robe (10, 9, D:1) a hobgoblin corpse (skeletalised by now) (22, -11, D:1) a hobgoblin corpse (skeletalised by now) (26, 7, D:1) a bat skeleton (29, -22, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (35, -29, D:1) 9 stones (39, -11, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (45, -24, D:1) a goblin skeleton (45, -15, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (54, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 4, D:2) a +0 hammer (2, 7, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (2, 15, D:2) a +0 hammer (9, -2, D:2) a +0 spear (15, -3, D:2) a rat skeleton (19, 6, D:2) a +0 club a goblin skeleton (21, -9, D:2) 5 stones (22, 2, D:2) 7 stones (23, 6, D:2) 7 stones (24, 40, D:2) a +0 quarterstaff (24, 41, D:2) a +0 whip (27, 40, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (27, 41, D:2) a bat skeleton (30, -6, D:2) a +6 ring of dexterity (30, 4, D:2) a frilled lizard skeleton (35, -1, D:2) a +0 dagger {Yawen} a +0 buckler (37, 11, D:2) a +0 whip (37, 22, D:2) a +0 falchion