Ramendil Level 1 of the Dungeon [Shop] Zulauzeg's Antique Weapon Shop a +0 dagger (58 gold) a +0 quarterstaff (116 gold) a +3 vampiric short sword (754 gold) a +5 battleaxe of draining (1122 gold) a +1 whip of electrocution (382 gold) a +0 flail of protection (179 gold) a +0 spectral giant spiked club (194 gold) a +0 hand axe (87 gold) (0, 0, D:1) a gnoll skeleton (0, 1, D:1) a gnoll skeleton (0, 5, D:1) a gnoll skeleton (1, 2, D:1) a gnoll skeleton (1, 4, D:1) a demonspawn skeleton (2, 0, D:1) a gnoll skeleton (2, 2, D:1) a +6 ring of intelligence (2, 5, D:1) a gnoll skeleton (3, 0, D:1) a demonspawn skeleton (3, 4, D:1) a gnoll skeleton (3, 6, D:1) a demonspawn skeleton (4, 2, D:1) a gnoll skeleton (4, 4, D:1) a demonspawn skeleton (4, 5, D:1) a gnoll skeleton (4, 6, D:1) a gnoll skeleton (5, 0, D:1) a demonspawn skeleton (5, 2, D:1) a +0 dagger (5, 6, D:1) a gnoll skeleton (6, 0, D:1) a demonspawn skeleton (6, 2, D:1) a gnoll skeleton (14, -37, D:1) 3 stones (18, -30, D:1) a +0 club a hobgoblin skeleton a quokka skeleton (24, -24, D:1) a ball python skeleton (25, -10, D:1) a +0 dagger 2 stones (27, -10, D:1) a ball python corpse (skeletalised by now) (28, -3, D:1) a bat skeleton a hobgoblin skeleton (29, -2, D:1) a rat skeleton (30, -3, D:1) a +0 robe (32, -28, D:1) a +0 rapier (35, -27, D:1) a +0 short sword (48, -15, D:1) a rat corpse (skeletalised by now) (51, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (3, 12, D:2) an adder skeleton (25, 8, D:2) a +0 hand axe (30, 16, D:2) a +0 dagger (31, 10, D:2) a +0 hand axe of freezing (32, 3, D:2) a quokka skeleton (32, 5, D:2) a +0 long sword (33, 9, D:2) a rat skeleton (35, -20, D:2) a +0 leather armour (40, -7, D:2) 6 stones (48, 1, D:2) a rat skeleton (48, 2, D:2) 4 stones a +0 dagger a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (2, -16, D:3) a ball python corpse (skeletalised by now) (4, -37, D:3) an adder corpse (skeletalised by now) (7, -38, D:3) a +0 robe (13, 5, D:3) a +0 scale mail (13, 9, D:3) a +0 short sword (14, -34, D:3) a +0 mace (32, -37, D:3) 2 stones (37, -8, D:3) a beast talisman (42, -25, D:3) 6 stones (42, -4, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (43, -25, D:3) a +0 scale mail Level 4 of the Dungeon (3, 19, D:4) an adder corpse (skeletalised by now) (6, 22, D:4) a +0 club a gnoll corpse (skeletalised by now) (7, 22, D:4) a +0 whip of venom a gnoll corpse (skeletalised by now) (7, 24, D:4) a +0 club (9, 32, D:4) a +0 short sword a kobold corpse (skeletalised by now) (16, 2, D:4) a +0 dagger (20, 32, D:4) a potion of brilliance a sewer (0, 0, Sewer) a +0 short sword (2, 2, Sewer) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (21, 14, Sewer) a +0 short sword a kobold corpse (24, 12, Sewer) a +0 short sword (24, 13, Sewer) a bat corpse (34, 18, Sewer) a +1 whip of freezing (34, 19, Sewer) a +0 whip 4 stones (35, 15, Sewer) a +1 dagger of protection a kobold corpse (35, 18, Sewer) a +0 dagger a +0 short sword 4 stones a kobold corpse (35, 19, Sewer) a +0 whip a kobold corpse (36, 15, Sewer) a +0 dagger a +0 dagger of protection 6 stones a kobold corpse (41, 2, Sewer) a +0 club (48, 13, Sewer) 2 poisoned darts (unseen) (49, 13, Sewer) a poisoned dart (unseen) (51, 14, Sewer) a poisoned dart (unseen) (52, 13, Sewer) a potion of brilliance (52, 14, Sewer) the ring "Jofuedit" {^Drain rN++ rCorr AC+4} [ring of protection] AC+4: It affects your AC (+4). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (52, 15, Sewer) a poisoned dart (still there?) a potion of might (still there?) (53, 14, Sewer) a +0 robe