Ramendil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 32, D:1) a +0 short sword (9, 5, D:1) a book of Scorching (12, 10, D:1) a hobgoblin corpse (skeletalised by now) (12, 16, D:1) a +0 dagger (15, 7, D:1) a +0 mace (17, -2, D:1) a frilled lizard corpse (skeletalised by now) (17, 7, D:1) a bat corpse (skeletalised by now) (23, -12, D:1) 8 stones (29, 15, D:1) a +0 dagger (36, 31, D:1) a +0 robe (42, 32, D:1) a +0 short sword a kobold skeleton (43, 12, D:1) a stone (53, 13, D:1) a staff of cold (58, 47, D:1) a staff of cold (59, 38, D:1) a +0 whip 3 stones (61, 22, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (1, 0, D:2) a hobgoblin corpse (12, 2, D:2) a hobgoblin corpse (15, -13, D:2) a +0 dagger (17, -7, D:2) a quokka corpse (20, 1, D:2) a +0 flail a gnoll corpse