Ramendil Level 1 of the Dungeon [Shop] Jajocath's Armour Shop a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 cloak of willpower (149 gold) a +3 leather armour (247 gold) a +0 leather armour (26 gold) the +1 leather armour of Whack-A-Mole {rN+ Regen+ SInv} (291 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +0 leather armour (26 gold) a scarf of harm (117 gold) a +1 cloak (149 gold) a +0 barding (299 gold) (3, 0, D:1) a bat corpse (skeletalised by now) (4, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -32, D:1) a quokka corpse (skeletalised by now) (13, -32, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, -32, D:1) a +0 dagger (16, -44, D:1) a +0 club (22, -6, D:1) a frilled lizard corpse (23, -8, D:1) a +0 club 5 stones (33, -38, D:1) a +0 robe (33, -4, D:1) a +0 dagger a goblin corpse (34, -4, D:1) a +0 hand axe (40, -45, D:1) a +0 club (40, -34, D:1) a +0 short sword (43, -46, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 stones (6, 39, D:2) a +0 club (7, 7, D:2) a giant cockroach corpse (7, 39, D:2) a +0 dagger (11, 20, D:2) a +0 dagger a goblin corpse (18, 33, D:2) a +0 leather armour (18, 36, D:2) a +0 whip (19, 35, D:2) a bat corpse