Ramendil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (28, 7, D:1) a +0 club a goblin skeleton (29, 7, D:1) a bat skeleton (32, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 10, D:1) a +0 dagger (48, 2, D:1) a quokka skeleton (49, 2, D:1) a ball python skeleton (51, -3, D:1) a +0 leather armour (51, 0, D:1) a +0 short sword (53, -4, D:1) 6 stones (54, -2, D:1) a +0 mace a hobgoblin corpse (skeletalised by now) (55, 10, D:1) a +0 short sword (55, 11, D:1) a +0 buckler Level 2 of the Dungeon (9, -4, D:2) a +0 robe (10, -7, D:2) a +0 sling (14, 4, D:2) a bat corpse (25, 5, D:2) a +0 ring mail (28, 9, D:2) a frilled lizard corpse (29, 18, D:2) a +0 buckler (35, 18, D:2) a frilled lizard corpse (42, 25, D:2) an adder corpse (44, 36, D:2) a +0 dagger (58, 41, D:2) a +0 helmet (62, 42, D:2) a potion of heal wounds (67, 43, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)