Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, 15, D:1) a book of the Hunter (6, 18, D:1) a book of Frost (11, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -3, D:1) a ball python corpse (skeletalised by now) (13, -1, D:1) a bat skeleton (20, 35, D:1) a +0 short sword (23, 17, D:1) a +0 dagger a goblin skeleton (31, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:1) a +0 club a goblin skeleton (33, 27, D:1) 2 stones (42, -7, D:1) a bat skeleton (48, -5, D:1) 7 stones (48, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -1, D:1) a +0 club (53, 15, D:1) a jackal corpse (skeletalised by now) (55, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (3, 7, D:2) a ball python skeleton (11, -10, D:2) a +0 robe (14, -11, D:2) a +1 short sword of venom a kobold skeleton (18, -6, D:2) a ball python skeleton (19, -13, D:2) a +0 leather armour (29, -6, D:2) a stone (29, 15, D:2) a +0 helmet (30, -13, D:2) an adder skeleton