Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 28, D:1) a +0 club (7, 5, D:1) a +0 dagger a goblin skeleton (15, 21, D:1) a +0 mace (17, 5, D:1) a book of Air (19, 14, D:1) a +0 falchion (31, 2, D:1) a +0 scale mail (31, 25, D:1) a +0 dagger 3 stones (31, 26, D:1) a rat corpse (skeletalised by now) (33, 29, D:1) a +0 whip (34, 38, D:1) a +0 mace (35, 26, D:1) a +0 mace (42, 3, D:1) a rat corpse (skeletalised by now) (51, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 26, D:2) a +0 ring mail (3, 8, D:2) a +0 club (6, -15, D:2) 4 stones (9, -17, D:2) a +0 leather armour (10, -26, D:2) a +0 short sword (13, -19, D:2) 7 stones (16, -5, D:2) a rat corpse (skeletalised by now) (26, -9, D:2) a staff of alchemy (34, 21, D:2) a rat corpse (skeletalised by now) (37, 29, D:2) a rat corpse (skeletalised by now) (39, 26, D:2) a frilled lizard corpse (skeletalised by now) (44, 19, D:2) a quokka corpse (50, 31, D:2) a +0 dagger (57, -11, D:2) a bat corpse (skeletalised by now)