Ramendil Level 1 of the Dungeon (0, 0, D:1) a potion of brilliance a +0 scale mail (11, -1, D:1) a rat skeleton (31, 0, D:1) a bat skeleton (31, 16, D:1) a rat corpse (skeletalised by now) (32, 14, D:1) a +0 club (33, 25, D:1) a +0 leather armour (33, 29, D:1) 5 stones (41, 7, D:1) a +0 leather armour (44, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 19, D:1) a book of Winter (48, 20, D:1) a +0 club a jackal skeleton a jackal skeleton (54, 29, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 12, D:2) a +0 ring mail (4, -13, D:2) a +0 ring mail (8, -21, D:2) 5 stones (14, -23, D:2) a bat corpse (skeletalised by now) (17, 8, D:2) a +0 short sword (20, -23, D:2) a frilled lizard skeleton (22, -18, D:2) a +0 rapier (29, -23, D:2) a +0 short sword a stone an adder skeleton a kobold skeleton (31, -10, D:2) a +0 robe (38, -18, D:2) a +0 leather armour (38, 6, D:2) 2 stones a +0 whip (50, -15, D:2) a +0 whip 5 stones (50, 12, D:2) a book of Displacement Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 3, D:3) 10 gold pieces (1, 0, D:3) a +0 mace a +0 whip of distortion a +0 ring mail (3, 2, D:3) 15 gold pieces (3, 5, D:3) a quokka corpse (6, 4, D:3) a +0 dagger an orc corpse (7, 2, D:3) 14 gold pieces (10, 0, D:3) a bat corpse (14, 2, D:3) a +0 whip of distortion a bat corpse