Ramendil Level 1 of the Dungeon [Shop] Fiuvis's Magic Scroll Shoppe a scroll of amnesia (48 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of summoning (114 gold) a scroll of identify (24 gold) 3 scrolls of immolation (144 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) [Shop] Hetarr's Weapon Boutique a +0 whip (32 gold) 4 stones (5 gold) 6 stones (7 gold) a +0 club (13 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +3 mace of holy wrath (291 gold) (0, 0, D:1) a +2 short sword of protection (9, -3, D:1) a +0 club (12, -7, D:1) a +0 leather armour (20, 9, D:1) a +0 dagger (21, 10, D:1) a rat skeleton a ball python skeleton (27, -21, D:1) a bat skeleton (31, -25, D:1) 2 stones (34, -25, D:1) a +0 ring mail (38, 20, D:1) a +0 robe (42, 11, D:1) a +0 club (45, -15, D:1) a ball python corpse (skeletalised by now) (52, -1, D:1) a frilled lizard corpse (skeletalised by now) (55, 11, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, -3, D:2) a bat corpse (skeletalised by now) (29, -6, D:2) a +0 short sword (31, -23, D:2) a +0 dagger a stone a book of Decay (32, -23, D:2) a hobgoblin corpse (skeletalised by now) (34, -23, D:2) a +0 helmet (37, -21, D:2) 7 stones (41, -25, D:2) 2 stones (48, -35, D:2) a +0 rapier (57, -15, D:2) 8 stones Level 3 of the Dungeon [Shop] Siseliro's Antique Weapon Emporium a +0 short sword (84 gold) a +0 rapier (112 gold) a +0 long sword (98 gold) a +0 hand axe of flaming (207 gold) a +0 club (28 gold) a +0 scimitar (112 gold) a +0 dagger (56 gold) the +2 long sword of the Voracious God {spect, rElec Will+ Dex-5} (778 gold) Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 dagger (56 gold) a +0 club (28 gold) (0, 0, D:3) a +0 dagger (3, 5, D:3) a +0 robe (7, 6, D:3) a +0 mace (13, -41, D:3) a +0 dagger (16, -4, D:3) a +0 whip a +0 scale mail (16, -1, D:3) a +0 falchion an orc skeleton (17, -1, D:3) an adder skeleton (18, -3, D:3) a frilled lizard skeleton (19, -3, D:3) a +0 ring mail (23, -1, D:3) a ring of poison resistance (26, -8, D:3) a rat skeleton (27, -8, D:3) an adder skeleton (29, -10, D:3) a bat skeleton (31, -17, D:3) a +0 whip 3 stones a hobgoblin skeleton (31, -16, D:3) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (32, -39, D:3) a +0 dagger a kobold corpse (skeletalised by now) (33, -18, D:3) a jackal skeleton (43, -18, D:3) a +0 robe (46, -12, D:3) a +0 leather armour (47, -44, D:3) a +0 club (47, -9, D:3) a +0 short sword the +2 robe "Ahor" {+Inv Archmagi} +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. an orc corpse (47, -8, D:3) a +0 scale mail a +0 club a hobgoblin skeleton an orc skeleton (53, -18, D:3) a rat skeleton an adder skeleton (54, -18, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (35, 5, D:4) a hobgoblin corpse (51, -8, D:4) a +0 dagger a goblin corpse