Ramendil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -15, D:1) a hobgoblin corpse (skeletalised by now) (9, -15, D:1) a +0 dagger 4 stones (13, -1, D:1) a +0 leather armour (14, -10, D:1) a +0 dagger (21, -13, D:1) a +0 short sword (23, 18, D:1) a jackal skeleton (25, 19, D:1) a jackal skeleton (31, -11, D:1) 2 stones (33, 0, D:1) a bat corpse (skeletalised by now) (34, 14, D:1) a +2 mace of protection (44, -7, D:1) a +0 scale mail (44, 6, D:1) a +2 dagger of protection a goblin corpse (skeletalised by now) (45, -9, D:1) a frilled lizard skeleton (50, 1, D:1) a bat skeleton (51, 18, D:1) a ball python skeleton (52, 13, D:1) a bat skeleton (54, -10, D:1) 4 stones (55, 0, D:1) a bat skeleton (58, 0, D:1) a +0 dagger (59, 0, D:1) a +0 dagger (59, 4, D:1) a +0 short sword 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (12, 2, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 29, D:2) a +3 scimitar (20, 36, D:2) a frilled lizard corpse (skeletalised by now) (21, -23, D:2) a +0 leather armour (29, 15, D:2) an adder skeleton (30, -7, D:2) a quokka corpse (skeletalised by now) (36, 14, D:2) a rat skeleton an iguana skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (5, -29, D:3) a +0 quarterstaff (8, -29, D:3) a frilled lizard corpse (skeletalised by now) (15, -20, D:3) 5 stones (23, -11, D:3) an amulet of magic regeneration (29, -15, D:3) a ball python corpse (32, -38, D:3) a +0 club a goblin corpse (skeletalised by now) (42, -40, D:3) a bat corpse (skeletalised by now) (47, -36, D:3) a +0 mace an orc corpse (skeletalised by now) (49, -36, D:3) a hobgoblin corpse (skeletalised by now)