Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (0, 5, D:1) a rat corpse (skeletalised by now) (2, -14, D:1) a +0 hand axe (2, -8, D:1) a bat corpse (skeletalised by now) (4, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 1, D:1) a bat corpse (skeletalised by now) (9, 11, D:1) a frilled lizard corpse (skeletalised by now) (13, 14, D:1) a bat corpse (skeletalised by now) (15, 14, D:1) a jackal corpse (skeletalised by now) (19, -17, D:1) a bat corpse (skeletalised by now) (24, 2, D:1) a +0 whip a hobgoblin skeleton (27, -16, D:1) 5 stones a +0 whip (31, -29, D:1) a +0 short sword (31, -10, D:1) a ball python skeleton (32, -24, D:1) a +0 dagger (32, 8, D:1) a +0 leather armour (39, -12, D:1) 3 stones a +0 dagger (46, 7, D:1) a +0 robe (47, 5, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) 3 stones (5, 0, D:2) a rat corpse (skeletalised by now) (23, -23, D:2) a +0 whip (28, -24, D:2) a +0 dagger 3 stones (38, -37, D:2) 5 stones (43, 5, D:2) a bat corpse (skeletalised by now) (44, 7, D:2) a rat corpse (skeletalised by now) (46, -14, D:2) a +0 club (46, -10, D:2) a +0 robe (49, -40, D:2) a +0 ring mail (49, -8, D:2) a +6 ring of intelligence (61, -20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 5 stones (2, 8, D:3) a quokka corpse (skeletalised by now) (3, 8, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (4, 7, D:3) a rat corpse (skeletalised by now) (4, 8, D:3) a rat corpse (skeletalised by now) (5, -8, D:3) a +0 leather armour (5, 8, D:3) a rat corpse (skeletalised by now) (5, 9, D:3) a rat corpse (skeletalised by now) (6, 8, D:3) a rat corpse (skeletalised by now) (6, 15, D:3) a rat skeleton (14, 7, D:3) a maw talisman (16, 2, D:3) a bat skeleton (20, 12, D:3) a +0 short sword 3 stones a +0 club a +0 dagger a +2 dagger of holy wrath a kobold skeleton a goblin skeleton (21, 4, D:3) a +0 leather armour (21, 12, D:3) a +0 club a +0 dagger a +0 animal skin a +0 helmet of see invisible (22, 12, D:3) a +0 scale mail a +0 dagger a +0 mace a +0 flail a +0 hand axe a +0 scale mail a +0 whip a rat skeleton an orc skeleton (23, 8, D:3) a +0 leather armour (35, 22, D:3) a quokka corpse (skeletalised by now) (38, 21, D:3) a +0 short sword a kobold corpse (skeletalised by now) (40, 17, D:3) a +0 dagger a +0 sling (41, -8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, 13, D:3) an amulet of the acrobat Level 4 of the Dungeon (0, 0, D:4) a book of Geomancy (1, -9, D:4) a +0 robe (9, -10, D:4) a ball python corpse (skeletalised by now) (11, 0, D:4) a +0 scale mail (13, 3, D:4) a book of Vapours (14, -2, D:4) a rat skeleton (14, 10, D:4) a +0 flail (21, 32, D:4) Great Wizards, Vol. VII (21, 36, D:4) a +4 mace (28, 32, D:4) a +0 club (41, 34, D:4) a +0 short sword 2 stones (41, 36, D:4) a +0 club an adder skeleton an orc skeleton (42, 8, D:4) a +0 short sword (45, 10, D:4) a +0 hand axe (47, 7, D:4) a quokka corpse (skeletalised by now) (47, 33, D:4) a +0 leather armour (48, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (51, 25, D:4) a scroll of noise a scroll of vulnerability Level 5 of the Dungeon (5, 27, D:5) 3 stones (12, 28, D:5) a +0 scale mail (21, 18, D:5) a blade talisman (22, 24, D:5) a +2 hat (27, 13, D:5) a +1 hat (29, -1, D:5) 6 stones (29, 20, D:5) 2 scrolls of teleportation (32, -1, D:5) an adder skeleton (38, -6, D:5) a +0 flail a +0 leather armour (39, 1, D:5) 4 stones (41, -6, D:5) a +0 club a +0 leather armour (42, -6, D:5) a +0 club a +0 leather armour a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, -5, D:5) an adder corpse (skeletalised by now) (55, -10, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (5, -6, D:6) a scroll of fear (5, 0, D:6) a +0 dagger (10, 0, D:6) an iguana corpse (30, 3, D:6) 6 stones (39, 10, D:6) the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (40, 17, D:6) 5 stones (45, 24, D:6) 6 stones (47, 37, D:6) a serpent talisman (48, 6, D:6) a scroll of teleportation (53, 22, D:6) a +0 helmet (53, 33, D:6) a scroll of noise (54, 28, D:6) a scroll of teleportation (57, 38, D:6) a steam dragon corpse the Ecumenical Temple