Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, -40, D:1) a bat skeleton (2, -15, D:1) a rat skeleton (2, -4, D:1) a frilled lizard skeleton (8, -32, D:1) 5 stones (19, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -37, D:1) a rat corpse (skeletalised by now) (19, -5, D:1) a +0 scale mail (25, -22, D:1) a +0 club (31, -3, D:1) a +0 ring mail (32, -4, D:1) a +0 mace (35, -28, D:1) a +0 leather armour (39, -16, D:1) a +0 short sword (39, -7, D:1) a +0 club a goblin skeleton (40, -8, D:1) a rat skeleton (45, -26, D:1) a +0 club (45, -16, D:1) a +0 dagger (46, -8, D:1) a human skeleton (48, -10, D:1) a human skeleton (49, -12, D:1) a human skeleton (50, -11, D:1) a human skeleton Level 2 of the Dungeon (0, 0, D:2) an orc corpse (skeletalised by now) (0, 1, D:2) a +0 scale mail a +0 hand axe (6, -4, D:2) a +1 whip of electrocution (8, 10, D:2) a frilled lizard corpse (skeletalised by now) (8, 32, D:2) the +0 robe of the Furrier {rC+ rN++ Str-4} Str-4: It affects your strength (-4). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (11, 24, D:2) an adder corpse (14, -6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 3, D:2) a +0 club (31, 17, D:2) a +0 dagger a goblin skeleton (34, -3, D:2) a hobgoblin corpse (skeletalised by now) (40, 22, D:2) 3 stones (41, 17, D:2) a bat skeleton (41, 18, D:2) a ball python skeleton (41, 26, D:2) a +0 club (48, 40, D:2) a +0 club (49, 12, D:2) a +2 rapier of venom (54, 17, D:2) a rat corpse (skeletalised by now)