Ramendil Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -20, D:1) a +0 leather armour (17, 6, D:1) a ball python skeleton (20, -5, D:1) a jackal skeleton a bat skeleton (21, -4, D:1) a jackal skeleton (26, 7, D:1) a +0 mace (28, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -27, D:1) 7 stones (39, 2, D:1) a +0 ring mail (43, -17, D:1) a stone (47, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 5, D:2) 8 stones (6, 6, D:2) a +0 club (10, 10, D:2) a beast talisman (35, 31, D:2) a bat skeleton (41, 7, D:2) 5 stones (43, 5, D:2) 4 stones a +0 dagger a kobold skeleton (45, 41, D:2) a +0 leather armour (46, 8, D:2) a +0 robe (49, 15, D:2) 6 stones (49, 36, D:2) a +0 dagger (57, 15, D:2) a +0 scale mail (59, 29, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (1, -3, D:3) a +0 robe (6, -21, D:3) a bat corpse (6, 10, D:3) 7 stones (7, -24, D:3) a ribbon worm corpse (8, 3, D:3) a flux talisman (9, 14, D:3) an adder corpse (11, -35, D:3) a scroll of identify