Ramendil Level 1 of the Dungeon (0, 10, D:1) a +0 dagger (5, 3, D:1) a +0 robe (9, 22, D:1) a +0 spear (11, 8, D:1) a bat skeleton (12, 9, D:1) a rat skeleton (15, 4, D:1) a ring of magical power (17, 6, D:1) a hobgoblin skeleton (17, 10, D:1) a +0 dagger (21, 33, D:1) an orb of mayhem (23, 3, D:1) a ball python skeleton (29, 33, D:1) a hobgoblin skeleton (39, 3, D:1) a +0 club (42, 0, D:1) a +0 short sword (44, 23, D:1) a +0 hand axe (51, 36, D:1) a frilled lizard corpse (skeletalised by now) (54, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (12, 3, D:2) a quokka corpse (14, 2, D:2) a +0 whip 2 stones (15, -1, D:2) a +0 robe (28, 0, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, 2, D:2) a jackal corpse (skeletalised by now) (34, 29, D:2) a +0 dagger