Ramendil Level 1 of the Dungeon (0, 0, D:1) a storm talisman (1, -5, D:1) a giant cockroach corpse (2, -16, D:1) 5 stones (5, -16, D:1) a +0 scale mail (9, -15, D:1) a ball python skeleton (12, -14, D:1) 4 stones (22, -2, D:1) a +2 dagger of venom (23, -4, D:1) a bat skeleton (24, -22, D:1) a +0 helmet (24, -4, D:1) a jackal skeleton (25, 1, D:1) a +0 dagger (29, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -19, D:1) a +0 whip 4 stones (34, -18, D:1) a +0 leather armour (35, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, -11, D:1) a +0 leather armour (40, 0, D:1) a ring of see invisible a +0 club a goblin skeleton (40, 16, D:1) a +1 hat (42, -13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, -32, D:2) 4 gold pieces (5, -36, D:2) a +0 club (still there?) a +1 sling of draining (still there?) (6, -38, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 sling a hobgoblin corpse (6, -36, D:2) a +0 dagger (20, -6, D:2) 5 stones