Ramendil Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 8, D:1) a bat corpse (skeletalised by now) (13, -7, D:1) 3 stones (13, 10, D:1) 9 stones (17, -13, D:1) a bat skeleton (17, -4, D:1) a +0 robe (20, 16, D:1) a +0 hand axe (27, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 14, D:1) 2 stones (28, 17, D:1) a +0 leather armour (28, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -17, D:1) a +0 robe (29, 23, D:1) a +0 dagger (30, -11, D:1) a +0 ring mail (30, 14, D:1) 7 stones (36, -16, D:1) a +0 club a goblin skeleton a ball python skeleton a ball python skeleton (37, -16, D:1) a +0 dagger (38, 10, D:1) a +0 robe (39, -4, D:1) a +0 dagger (40, -8, D:1) a +0 chain mail (50, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, -13, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, 3, D:2) a +0 hand axe (12, 3, D:2) a rat skeleton (15, 0, D:2) a book of Maladies (20, -6, D:2) a +0 dagger (24, 10, D:2) a hobgoblin skeleton (28, 20, D:2) 8 stones a hobgoblin corpse (skeletalised by now) (29, -15, D:2) 5 stones (31, -13, D:2) a +0 robe (34, 22, D:2) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. Trog disapproves of the use of such an item. (40, -14, D:2) a bat corpse (skeletalised by now) (42, 24, D:2) a +0 leather armour (44, 17, D:2) a hobgoblin corpse (skeletalised by now) (45, 25, D:2) a stone (49, 12, D:2) a +0 whip 4 stones (50, 14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (11, 10, D:3) a +0 club a +0 leather armour (13, 9, D:3) a jackal corpse (skeletalised by now) a jackal skeleton (13, 12, D:3) a +0 short sword a +0 scale mail (13, 19, D:3) a rat skeleton (18, 27, D:3) a +0 short sword a kobold skeleton (18, 28, D:3) a +0 dagger a +4 scale mail of positive energy the goblin skeleton of Ijyb (19, -1, D:3) a rat corpse (skeletalised by now) (19, 28, D:3) a staff of fire a frilled lizard skeleton a hobgoblin skeleton (24, 9, D:3) a rat corpse (skeletalised by now) (26, 27, D:3) 2 stones (29, 4, D:3) 6 stones (31, -8, D:3) a rat skeleton (33, 26, D:3) a +0 club (34, 19, D:3) a potion of brilliance (40, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 4, D:4) a +0 dagger (2, 0, D:4) a +0 club an orc corpse (2, 1, D:4) 3 large rocks (4, -1, D:4) a +0 flail (6, -4, D:4) 3 stones (7, -2, D:4) 7 stones