Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -1, D:1) a ball python corpse (skeletalised by now) (6, 18, D:1) 3 stones (16, 25, D:1) a +0 dagger (16, 32, D:1) a +0 club (16, 44, D:1) a +0 dagger 5 stones (24, 27, D:1) a +0 spear (25, 8, D:1) a +0 short sword a kobold skeleton a rat skeleton (26, 7, D:1) a +0 club (27, 16, D:1) a ball python skeleton (31, 14, D:1) a +0 trident (34, 34, D:1) 9 stones (38, -2, D:1) a bat corpse (39, -4, D:1) an orb of guile (40, 10, D:1) 2 stones (40, 30, D:1) a hobgoblin corpse (skeletalised by now) (41, 16, D:1) a +0 leather armour (42, 15, D:1) a +0 spear (42, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 16, D:1) a +0 robe (46, 20, D:1) a +0 leather armour (47, 2, D:1) a +0 scale mail (53, 39, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Gaepnu's Jewellery Shop a ring of fire (350 gold) a ring of see invisible (210 gold) the ring of Zin's Hatred {rC+ rCorr MP+9 Int-3 Dex+4} (583 gold) [ring of magical power] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). a ring of ice (350 gold) a ring of fire (350 gold) a flux talisman (350 gold) a +5 ring of evasion (504 gold) (11, -8, D:2) a rat corpse (skeletalised by now) (20, 26, D:2) an adder corpse