Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 8, D:1) a +0 dagger a goblin skeleton (7, 10, D:1) 4 stones a +1 dagger of venom (10, 6, D:1) a hobgoblin skeleton (15, -18, D:1) a bat corpse (skeletalised by now) (16, -26, D:1) a ball python corpse (skeletalised by now) (17, -13, D:1) 3 stones (20, -11, D:1) a +0 dagger (20, -4, D:1) 4 stones (21, -15, D:1) a bat corpse (skeletalised by now) (22, 15, D:1) a rat skeleton (23, 1, D:1) a +0 hand axe (30, -7, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, -6, D:1) a ball python corpse (skeletalised by now) (31, -18, D:1) a bat skeleton (34, -18, D:1) a +0 club (48, 13, D:1) a +0 ring mail (49, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -14, D:1) a +0 short sword (56, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -13, D:2) a frilled lizard corpse (skeletalised by now) (11, -39, D:2) a +0 spear a gnoll corpse (11, -38, D:2) a +0 flail (17, -25, D:2) 6 stones (31, -12, D:2) 6 stones (37, -23, D:2) an adder corpse (skeletalised by now) (37, -12, D:2) a +0 ring mail (40, -40, D:2) a +0 hand axe (42, -38, D:2) a jackal corpse (skeletalised by now)