Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -15, D:1) a book of Cantrips (9, 8, D:1) a rat skeleton (10, 8, D:1) a +0 dagger a +0 dagger a kobold skeleton (11, -15, D:1) a +0 rapier (11, -14, D:1) a +0 robe (11, -11, D:1) a bat corpse (skeletalised by now) (15, 4, D:1) a frilled lizard skeleton (16, -12, D:1) a +0 club a goblin skeleton (18, -12, D:1) a +0 dagger (25, 0, D:1) 4 stones a +0 whip a hobgoblin skeleton (26, 0, D:1) a hobgoblin skeleton (28, 0, D:1) a hobgoblin skeleton (34, -2, D:1) a +0 ring mail (35, -2, D:1) a +0 mace (39, -1, D:1) a ring of wizardry (39, 3, D:1) a +0 dagger a goblin skeleton (45, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -19, D:1) a book of Spontaneous Combustion Level 2 of the Dungeon (0, 0, D:2) a staff of death (3, 2, D:2) a jackal skeleton a jackal skeleton (4, -18, D:2) a +0 leather armour (10, -16, D:2) a frilled lizard skeleton (10, -15, D:2) a hobgoblin skeleton (10, -13, D:2) a +0 robe (11, -21, D:2) a +0 long sword (15, -25, D:2) a +0 robe (15, -22, D:2) a ball python corpse (skeletalised by now) (17, -13, D:2) a book of Cantrips (19, -2, D:2) a +0 scale mail (22, -14, D:2) a bat skeleton (31, -19, D:2) a +1 short sword of draining 3 stones a kobold corpse (skeletalised by now) (31, -18, D:2) a +0 dagger (32, -49, D:2) the +5 scale mail of the Watchman {Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (54, -37, D:2) a +0 dagger (57, -49, D:2) a rat corpse (skeletalised by now) (58, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Voak's Book Boutique Sif Muna's Discourse on Concussion and Ensorcelling (420 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Cause Fear Hexes 4 c - Fireball Conjuration/Fire 5 d - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. a book of Spontaneous Combustion (380 gold) a book of Storms (260 gold) a Young Poisoner's Handbook (200 gold) a book of Air (220 gold) a book of Hexes (440 gold) a book of Fire (320 gold) a There-And-Back Book (360 gold) (0, 0, D:3) 2 stones (5, -4, D:3) 5 stones (11, 15, D:3) a +0 club (14, -5, D:3) a +0 club an orc skeleton (15, -6, D:3) a +0 whip an orc corpse (skeletalised by now) (15, -4, D:3) a +0 mace a +0 whip an orc skeleton (16, -4, D:3) a +0 club an orc skeleton (17, 14, D:3) a +0 flail (30, 17, D:3) a +2 scythe of protection a +0 robe the human skeleton of Sigmund (32, -3, D:3) a +0 club a goblin skeleton (34, 16, D:3) a quokka skeleton (38, -6, D:3) a ball python skeleton (43, -6, D:3) a bat skeleton (48, -12, D:3) a +0 falchion (50, 4, D:3) a +0 mace a +0 chain mail (54, 11, D:3) 5 stones (59, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, -33, D:4) a +0 hand axe a +0 ring mail a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -1, D:4) a hobgoblin corpse (skeletalised by now) (12, 10, D:4) a book of Winter (13, -38, D:4) a +0 spear a gnoll corpse (skeletalised by now) (14, -38, D:4) a +0 club a +2 vampiric whip a gnoll corpse (skeletalised by now) (14, -10, D:4) a +0 dagger 5 stones (16, -27, D:4) a book of Minor Magic (20, -21, D:4) 6 stones (42, -2, D:4) an orb of guile (47, -2, D:4) a +0 ring mail (52, -5, D:4) a hound corpse (skeletalised by now) (52, -1, D:4) 2 stones (53, -23, D:4) 3 stones (55, -7, D:4) a staff of alchemy Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 39, D:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a centaur corpse (skeletalised by now) (2, 7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (2, 8, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (16, 22, D:5) a quokka skeleton (17, -2, D:5) an adder corpse (skeletalised by now) (18, 24, D:5) a +0 shortbow a centaur skeleton (30, 31, D:5) a +0 long sword (30, 32, D:5) a +0 ring mail (36, 23, D:5) a book of Movement (36, 25, D:5) a +0 dagger (39, 16, D:5) a black bear corpse (skeletalised by now) (41, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 stones (2, -17, D:6) a +0 trident (10, -23, D:6) 5 stones (10, 8, D:6) a +0 long sword (13, -33, D:6) a +0 shortbow (14, -24, D:6) a bullfrog corpse (skeletalised by now) (14, 13, D:6) a +0 club a +0 ring mail a +2 hand axe of freezing a +0 ring mail a +0 dagger (15, -20, D:6) a +0 leather armour (15, 14, D:6) a +0 halberd a +0 orcbow a +0 plate armour an orc skeleton (19, -11, D:6) a +0 hand axe (27, -30, D:6) 6 stones (31, -33, D:6) a +0 flail a +0 leather armour the human skeleton of Edmund (41, 8, D:6) a +0 dagger a kobold skeleton (42, 7, D:6) a +0 club 5 stones a +0 dagger a kobold skeleton (42, 8, D:6) a +0 short sword (43, 7, D:6) a +0 whip of draining a +0 club 2 stones a kobold skeleton (62, -15, D:6) a +0 arbalest (67, -24, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (1, -1, D:7) a +0 short sword a +0 chain mail (15, -27, D:7) 2 stones (19, -27, D:7) a +0 hand axe a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (19, -12, D:7) 5 stones (23, -17, D:7) a +0 trident (24, -20, D:7) a +0 whip (24, -19, D:7) a +0 dagger of speed a +0 leather armour a +0 whip a +0 leather armour an orc skeleton (27, -25, D:7) a +0 dagger (37, -34, D:7) a +0 chain mail (37, -10, D:7) a +0 flail (39, -20, D:7) a book of Minor Magic (40, -12, D:7) a +0 giant spiked club (45, -10, D:7) a water moccasin corpse (skeletalised by now) (49, -18, D:7) a +2 trident of protection an orc corpse (skeletalised by now) (49, -16, D:7) a +0 falchion an orc corpse (skeletalised by now) (50, -20, D:7) a +0 club a +0 leather armour a +0 chain mail an orc corpse (skeletalised by now) (50, -18, D:7) a +0 flail a +0 ring mail (50, -14, D:7) a book of Cantrips Level 8 of the Dungeon (0, 0, D:8) a +0 short sword an orc skeleton (9, 20, D:8) a +1 mace of draining (14, 18, D:8) a +1 flail of protection (15, 2, D:8) a +0 dagger a +0 robe a +0 falchion an orc skeleton an orc skeleton (16, 1, D:8) a +0 trident a +0 ring mail an orc skeleton (16, 2, D:8) a +0 club an orc skeleton (20, 1, D:8) +0 steam dragon scales a steam dragon skeleton (21, -5, D:8) a bullfrog corpse (skeletalised by now) (22, 28, D:8) a +0 ring mail (26, -10, D:8) a +5 long sword a +0 robe (27, 26, D:8) a +0 flail an orc corpse (skeletalised by now) (28, 24, D:8) a +0 flail a +0 leather armour (28, 26, D:8) a +0 whip (33, 15, D:8) a +0 club a +0 leather armour a +0 club an orc skeleton (34, 15, D:8) a +0 short sword a +0 leather armour (34, 16, D:8) a +0 whip an orc corpse (skeletalised by now) (38, -15, D:8) the human corpse of Prince Ribbit (skeletalised by now) (42, -11, D:8) a +0 shortbow (42, -10, D:8) a +0 club (45, 11, D:8) a book of Fire (48, -3, D:8) a water moccasin skeleton Level 9 of the Dungeon [Shop] Loorchu's Distillery a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of enlightenment (70 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of might (56 gold) (0, 0, D:9) a +0 shortbow a centaur skeleton (20, 10, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton a yak skeleton a yak skeleton a yak skeleton (24, 1, D:9) a scroll of enchant weapon (29, -6, D:9) 7 stones (37, -3, D:9) a +4 long sword a +0 robe (38, 7, D:9) a +0 dagger (40, -1, D:9) a +4 flail a +0 robe (41, 1, D:9) a +1 trident of freezing a +0 robe (44, 9, D:9) a beast talisman (44, 28, D:9) a yak corpse (skeletalised by now) (46, 25, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (46, 26, D:9) a yak corpse (skeletalised by now) (49, 9, D:9) a +0 short sword a +0 robe (50, 3, D:9) a ring of wizardry (50, 9, D:9) a +1 great sword a +0 robe (51, 9, D:9) a +0 mace a +0 robe (57, 0, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (57, 8, D:9) a +1 mace of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour the Ecumenical Temple