Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (3, -2, D:1) 2 stones (4, 7, D:1) a quokka corpse (skeletalised by now) (9, 34, D:1) a rat skeleton (10, 8, D:1) 6 stones (11, 9, D:1) a +0 spear (18, 23, D:1) a maw talisman (29, 3, D:1) a +0 whip (32, 1, D:1) 6 stones (39, 44, D:1) a +0 leather armour (41, 24, D:1) 2 stones a +0 short sword a kobold skeleton (41, 26, D:1) a +0 dagger a goblin skeleton (41, 43, D:1) a +0 falchion (42, 26, D:1) a bat skeleton (45, 25, D:1) a +0 dagger of venom (47, 44, D:1) a hobgoblin skeleton (48, 43, D:1) a frilled lizard corpse (skeletalised by now) (51, 25, D:1) a +0 short sword (57, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, -39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -28, D:2) a bat corpse (skeletalised by now) (17, -5, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, -33, D:2) an adder skeleton (22, -5, D:2) a +0 scale mail a +0 short sword the human corpse of Terence (skeletalised by now) (23, -7, D:2) a +0 scale mail (30, -5, D:2) a bat corpse (skeletalised by now) (33, -24, D:2) 7 stones (35, -54, D:2) 3 stones (40, -8, D:2) a ball python corpse (skeletalised by now) (41, -50, D:2) a bat corpse (skeletalised by now) (42, -37, D:2) 5 stones (43, -5, D:2) a +0 dagger (47, -31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, -28, D:3) a +0 flail (4, -34, D:3) a rat corpse (skeletalised by now) (4, 8, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +3 trident an orc skeleton an orc skeleton (5, 8, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (25, -4, D:3) a jackal skeleton a jackal skeleton (25, 3, D:3) a ring of wizardry (31, -39, D:3) a +0 dagger (36, -20, D:3) a +0 whip (37, -27, D:3) a ball python skeleton (39, -34, D:3) 8 stones (50, -24, D:3) a rat skeleton (53, -11, D:3) a +0 mace (60, -22, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 20, D:4) a +0 whip (0, 22, D:4) a +0 dagger a +0 leather armour (1, 20, D:4) a +0 dagger a +0 robe (1, 22, D:4) a +0 dagger a +0 leather armour (6, -15, D:4) a +0 dagger (16, 15, D:4) a +0 dagger (16, 20, D:4) a +2 dagger of speed an adder corpse (skeletalised by now) (20, -4, D:4) a jackal corpse (skeletalised by now) (20, -3, D:4) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, -18, D:4) an adder corpse (skeletalised by now) (26, -10, D:4) the +10 plate armour "Byully" {Harm rCorr SInv} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (32, -17, D:4) a +0 short sword a kobold corpse (skeletalised by now) (33, -17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, -15, D:4) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -37, D:4) a bombardier beetle corpse (36, -15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (52, -2, D:4) a potion of attraction (54, -10, D:4) a +0 short sword a +0 chain mail the elf corpse of Duvessa (55, -10, D:4) a +2 dagger of freezing (still there?) a +0 robe (still there?) (56, -12, D:4) a +0 quarterstaff (60, -21, D:4) a +0 war axe (62, -2, D:4) a blade talisman (63, -19, D:4) a hobgoblin corpse