Ramendil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -6, D:1) a +0 robe (10, 12, D:1) a +0 sling (14, 25, D:1) 7 stones (21, 16, D:1) a +0 club a goblin skeleton (23, -2, D:1) a +0 dagger (29, 23, D:1) a +0 dagger 4 stones a kobold skeleton (30, 25, D:1) a +0 club a kobold skeleton (42, 27, D:1) a +0 club (46, -5, D:1) a +0 buckler a +0 club (54, -7, D:1) a book of Battle (58, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 4, D:2) an amulet of the acrobat (9, -12, D:2) a +0 club (14, 0, D:2) an adder skeleton (15, 1, D:2) a +0 club a +0 club (18, -18, D:2) a +0 club a +0 sling (18, -17, D:2) a hobgoblin skeleton (27, -18, D:2) 8 stones (33, -20, D:2) a kobold skeleton (34, -7, D:2) a +0 club a goblin skeleton (37, -9, D:2) 4 stones (38, -11, D:2) a +0 club {Ming} (38, 17, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (40, -13, D:2) a ribbon worm corpse Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (2, -4, D:3) a +0 short sword 8 poisoned darts a kobold corpse (2, 8, D:3) a +0 dagger {José} a +0 dagger a goblin corpse an orc corpse a bombardier beetle corpse (2, 9, D:3) a +0 dagger (3, 8, D:3) a +0 sling a +0 club (9, -8, D:3) a potion of heal wounds