Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 7, D:1) 4 stones (2, 5, D:1) a +0 sling (3, -1, D:1) a book of Cantrips (3, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 24, D:1) a +0 sling (4, 13, D:1) a ball python corpse (skeletalised by now) (16, 34, D:1) a jackal skeleton (16, 35, D:1) a jackal skeleton (17, 33, D:1) a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (17, 34, D:1) a jackal skeleton (18, 34, D:1) a +0 whip a +0 short sword a kobold skeleton a jackal skeleton (20, 33, D:1) 7 stones (21, 34, D:1) a bat skeleton (22, 33, D:1) a +0 leather armour (26, 1, D:1) a hobgoblin skeleton (26, 19, D:1) an amulet of faith (28, 27, D:1) a +0 mace (34, 32, D:1) a bat corpse (35, 9, D:1) a potion of magic a potion of haste a potion of brilliance (36, 8, D:1) a ball python skeleton (37, 35, D:1) a bat corpse (37, 36, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a scorpion corpse (4, 6, D:2) a ball python corpse (6, 14, D:2) a book of Callings (11, -20, D:2) a bat corpse (skeletalised by now) (15, -26, D:2) an adder corpse (skeletalised by now) (20, -10, D:2) a +0 helmet (21, -4, D:2) a +0 club (21, -1, D:2) a beast talisman (22, -11, D:2) a +0 ring mail (25, -19, D:2) a +0 quarterstaff (25, -11, D:2) a ball python corpse (skeletalised by now)