Ramendil Level 1 of the Dungeon [Shop] Zenejom's Book Shop a book of Blood (352 gold) a book of Frost (220 gold) the Reference Book on Nebulous Apparitions (528 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Swiftness Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. a book of Spatial Translocations (198 gold) a book of Dreams (264 gold) a book of Callings (308 gold) a book of Flames (308 gold) a book of Weapons (308 gold) a book of Vapours (198 gold) [Shop] Palur's Distillery a potion of curing (33 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of experience (550 gold) a potion of curing (33 gold) [Shop] Neihixal's Jewellery Emporium a +6 ring of dexterity (360 gold) a ring of fire (250 gold) a beast talisman (200 gold) a +6 ring of dexterity (360 gold) the ring of Qeyfit {rPois EV+5 Dex+2 Stlth+} (542 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Stlth+: It makes you more stealthy. an amulet of reflection (300 gold) the ring "Huhustepn" {Will++ Wiz Str+3 Slay+2 Stlth-} (643 gold) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Wiz: It increases the success rate of your magical spells. a ring of see invisible (150 gold) a ring of positive energy (200 gold) [Shop] Mudy's Antique Armour Boutique a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 buckler (112 gold) a +0 ring mail (100 gold) [Shop] Ilunicyp's Magic Scroll Shoppe a scroll of fog (48 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) (0, 0, D:1) a +0 animal skin (5, 0, D:1) a +0 dagger (6, 6, D:1) a +0 dagger (8, 34, D:1) 5 stones a +0 dagger (8, 38, D:1) a +0 club (10, 34, D:1) 7 stones (13, 12, D:1) a quokka skeleton (13, 24, D:1) a quokka corpse (skeletalised by now) (20, 46, D:1) a hobgoblin corpse (skeletalised by now) (21, 52, D:1) a +1 dagger of holy wrath (23, 15, D:1) a rat skeleton (23, 29, D:1) a potion of degeneration (27, 5, D:1) a +0 short sword 4 stones a kobold skeleton (30, 42, D:1) a hobgoblin skeleton a hobgoblin skeleton (39, 30, D:1) a frilled lizard skeleton (45, 41, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton