Ramendil Level 1 of the Dungeon (0, 0, D:1) 9 stones (5, 33, D:1) a +0 spear (6, -3, D:1) a bat skeleton (12, 1, D:1) 8 stones (12, 13, D:1) a +0 club (12, 20, D:1) a jackal skeleton a jackal skeleton (16, 25, D:1) a +0 whip 4 stones (17, 20, D:1) a jackal skeleton (18, 32, D:1) a +0 ring mail (18, 41, D:1) a bat skeleton (19, 38, D:1) a +0 dagger (21, 22, D:1) a ring of wizardry (21, 39, D:1) a hobgoblin skeleton (22, 25, D:1) a +0 leather armour (24, 25, D:1) a quokka skeleton (30, 12, D:1) a +0 short sword (33, 0, D:1) a +0 ring mail (37, -3, D:1) a +0 whip (40, 2, D:1) a +0 animal skin (40, 8, D:1) 6 stones (44, 36, D:1) a beast talisman (53, -1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 16 gold pieces 4 stones (3, -15, D:2) an adder corpse (10, -20, D:2) a +0 short sword (20, -13, D:2) a hobgoblin corpse (28, -16, D:2) 6 stones