Ramireus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 10, D:1) a +0 dagger (1, 29, D:1) a stone (31, -15, D:1) a +0 whip (32, -16, D:1) a +0 short sword of draining (34, -15, D:1) a stone (35, -15, D:1) a stone (36, -14, D:1) a stone (37, -3, D:1) a +0 short sword (44, 9, D:1) a +0 leather armour (50, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) 16 stones (14, 9, D:2) 10 stones (31, 35, D:2) a +0 mace (35, 23, D:2) a +0 helmet (40, 29, D:2) 2 stones (42, 29, D:2) a stone (45, 25, D:2) a cursed -2 dagger (45, 29, D:2) a stone (46, 29, D:2) a stone (48, 8, D:2) a +0 leather armour (49, 37, D:2) a +0 short sword (52, -2, D:2) a +0 scale mail Level 3 of the Dungeon (5, 6, D:3) a +0 falchion (10, 28, D:3) a stone (19, 19, D:3) 2 gold pieces (20, 19, D:3) a book of Misfortune (21, 13, D:3) a cursed -3 ring of dexterity (21, 14, D:3) a ration (21, 15, D:3) 9 gold pieces (21, 16, D:3) a wand of disintegration (14) (21, 17, D:3) a +0 glaive (22, 13, D:3) 9 gold pieces (22, 17, D:3) 5 gold pieces (26, 32, D:3) a cursed -1 dagger (27, 3, D:3) 28 stones (31, -11, D:3) 4 bolts (31, 29, D:3) a +0 rapier (31, 30, D:3) 9 poisoned needles (34, 21, D:3) a +0 ring mail (40, -4, D:3) 18 stones (41, 5, D:3) 26 stones (42, -12, D:3) a +0 club (47, -11, D:3) a +0 dagger (50, 12, D:3) a +0 flail (53, -1, D:3) a +0 mace (57, 1, D:3) a +0 club Level 4 of the Dungeon [Shop] Kiofijo's Gadget Shoppe a sack of spiders (200 gold) a phantom mirror (300 gold) a wand of flame (16) (90 gold) a wand of polymorph (16) (180 gold) a lightning rod (4/4) (400 gold) a wand of disintegration (14) (180 gold) a wand of polymorph (10) (120 gold) a box of beasts (200 gold) (0, 0, D:4) 15 stones (0, 1, D:4) 16 stones (1, 0, D:4) a +0 scale mail (8, -4, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (9, -3, D:4) a +0 flail a +0 chain mail (19, 5, D:4) 9 poisoned needles (21, -3, D:4) a +0 pair of gloves (29, 1, D:4) a +0 quarterstaff (32, -10, D:4) a +0 chain mail (33, -12, D:4) a +0 chain mail a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 dagger (40, 1, D:4) 12 sling bullets (51, 4, D:4) 16 sling bullets Level 5 of the Dungeon (0, 14, D:5) a +0 spear (7, -6, D:5) a +0 club a +0 leather armour (9, -14, D:5) a +0 whip a +0 ring mail (11, 9, D:5) a +0 rapier (15, -30, D:5) a +0 robe (19, -5, D:5) a +1 whip of freezing a +0 robe (21, 0, D:5) a +0 animal skin (28, -16, D:5) a cursed amulet of inaccuracy (30, 25, D:5) a +0 hand axe a +0 whip of pain a +0 leather armour a +0 falchion of holy wrath (31, -25, D:5) a +0 hand axe a +0 leather armour of cold resistance (31, 20, D:5) a +0 robe (32, -26, D:5) a +0 club a +0 club (33, -13, D:5) a +0 war axe (34, 10, D:5) a +0 plate armour (39, 9, D:5) a +0 mace (43, 22, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (3, 4, D:6) a tomahawk (4, 4, D:6) a +0 trident (4, 5, D:6) a +0 club a tomahawk a +0 club a +0 leather armour (5, 4, D:6) a +0 flail (7, 7, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Varph's Antique Weapon Boutique the +6 glaive "Kemaent" {pain, rC+ MR+} (1645 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It affects your resistance to hostile enchantments. a +0 long sword (87 gold) a +0 dagger (50 gold) the +1 hunting sling "Onof" {flame, rN+} (472 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a +0 falchion (75 gold) a +0 dagger (50 gold) a +1 hand axe of freezing (310 gold) a +0 war axe (87 gold) a +1 hand crossbow of freezing (332 gold) the +4 scythe of Fortitude {distort, *Rage rF+ rN+ Int+3 SInv} (1352 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. (0, 0, D:7) 27 stones (2, 31, D:7) 18 stones (4, -16, D:7) a +0 morningstar (9, 16, D:7) a +0 fustibalus (10, 4, D:7) 8 gold pieces (11, 5, D:7) a potion of heal wounds (12, 6, D:7) 5 gold pieces (18, -12, D:7) a cursed +0 spear a +0 robe (19, -12, D:7) a cursed +4 trident a +0 robe (20, -12, D:7) a +0 war axe a +0 robe a +0 halberd a +0 robe (28, -1, D:7) a +0 giant club a throwing net (35, -9, D:7) a +0 plate armour (38, -16, D:7) a +0 spear a +0 spear a cursed -3 spear (38, -12, D:7) a +0 spear (39, -16, D:7) a +0 giant club (40, -16, D:7) a +0 robe a +0 dagger (41, 3, D:7) a +0 giant spiked club a +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 dagger (41, 4, D:7) a +0 leather armour (41, 5, D:7) a +0 leather armour a +0 dagger (41, 6, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 26 stones (25, -5, D:8) a +0 scale mail (39, -13, D:8) 17 stones (40, -10, D:8) a +0 arbalest (48, 2, D:8) 18 stones (54, -24, D:8) 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 19, D:9) 10 stones (2, 0, D:9) a +0 club a cursed -1 chain mail (6, -5, D:9) a +3 dagger a +0 robe (8, -5, D:9) a +0 flail a +0 whip a +0 leather armour a +0 flail (9, -5, D:9) a +0 whip a cursed -3 flail a +0 spear (15, 5, D:9) a +0 spear a +0 ring mail (20, 5, D:9) 3 arrows (21, 5, D:9) an arrow (22, 6, D:9) an arrow (22, 36, D:9) 19 stones (23, 6, D:9) an arrow (24, 7, D:9) an arrow (26, 7, D:9) a +0 shortbow 9 arrows (30, 41, D:9) a cursed -2 mace a +0 war axe a cursed +0 chain mail a +3 short sword of speed a +0 ring mail (42, 21, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 scale mail (1, 0, D:10) a +0 leather armour a +0 dagger a +0 mace a +0 chain mail (12, 21, D:10) a +0 leather armour (20, 31, D:10) 14 arrows (26, 42, D:10) 20 arrows (32, 39, D:10) a +1 trident of flaming a +0 ring mail (33, 24, D:10) a +0 troll leather armour (33, 39, D:10) a +0 whip a +0 flail (36, 23, D:10) a cursed +3 spear a +0 robe (41, 23, D:10) a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 long sword a +0 chain mail (42, 24, D:10) a +0 mace a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (3, -1, D:11) a +0 robe (4, 15, D:11) a wand of polymorph (16) (8, 2, D:11) a large rock (9, 2, D:11) a large rock (24, 29, D:11) 8 gold pieces the Ecumenical Temple a labyrinth (0, 0, Lab) an arrow (0, 3, Lab) 2 arrows (0, 4, Lab) an arrow (0, 5, Lab) an arrow (0, 6, Lab) 3 arrows (1, 7, Lab) an arrow (2, 0, Lab) 19 steel javelins (unseen) (2, 2, Lab) a +0 plate armour (unseen) (4, 0, Lab) the +4 short sword of the Past {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (unseen) (4, 2, Lab) an uncursed staff of earth (unseen) (6, 6, Lab) a +0 flail (13, 7, Lab) a cursed -2 dagger