Ramos the Dungeon [Shop] Pauhomiz's Weapon Boutique a +2 rapier of venom (235 gold) a +2 quarterstaff of distortion (308 gold) a +0 orcbow of flaming (116 gold) a +0 sling (21 gold) 5 poisoned darts (42 gold) 7 stones (9 gold) a +0 dagger (28 gold) [Shop] Paint's Jewellery Shop a flux talisman (350 gold) a ring of resist corrosion (unknown) (280 gold) a ring of wizardry (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) a flux talisman (350 gold) a ring of willpower (unknown) (350 gold) [Shop] Ygifeag's General Store a +1 scale mail of cold resistance (192 gold) a +0 ring mail (48 gold) a +0 sling (18 gold) the +5 ring mail of Woudir {-Tele Fly Str+6} (524 gold) Str+6: It affects your strength (+6). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +3 scale mail of cold resistance (312 gold) 3 curare-tipped darts (43 gold) a +0 falchion (36 gold) a scroll of vulnerability (unknown) (48 gold) a potion of brilliance (48 gold) [Shop] Orchi's Weapon Shop a +0 whip (30 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 spear (36 gold) a +0 dagger (24 gold) a +1 glaive of freezing (224 gold) a +0 dagger (24 gold) a +0 whip (30 gold) (0, 0, D) a +0 battleaxe a +0 ring mail (1, 0, D) a +0 orcbow (3, 0, D) a +0 scimitar of flaming (4, -4, D) a +0 helmet (4, 0, D) 2 large rocks (5, -4, D) a +0 cloak (5, 0, D) a +0 orcbow (6, -4, D) a +0 cloak (7, -4, D) a +0 pair of gloves (7, 0, D) a +0 short sword a +0 plate armour (9, -10, D) a +0 dagger a +1 robe of cold resistance (9, -8, D) a +2 ring of evasion (10, 0, D) a +0 trident a +0 orcbow a +0 chain mail (11, -10, D) a +0 giant club a +0 robe (11, -8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -12, D) a +0 dire flail a +0 dire flail (13, -16, D) a +0 quarterstaff a +0 longbow (14, -16, D) a wind drake corpse (skeletalised by now) (14, -12, D) a +0 trident a +0 robe (14, -8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -16, D) a +0 spear (15, -12, D) a +0 battleaxe a +0 leather armour (16, -8, D) a +0 dagger a +2 robe of cold resistance a +0 dagger a +0 robe (16, 0, D) a +1 chain mail (17, -18, D) a +5 scimitar of holy wrath a +0 plate armour of cold resistance a +0 kite shield the human corpse of Donald (17, -16, D) a +2 trident of venom a +0 robe a +0 trident a merfolk corpse (skeletalised by now) (17, -8, D) a +0 dagger a +0 robe (17, 0, D) a +0 pair of boots (18, -16, D) a harpy corpse (skeletalised by now) (18, -8, D) a +0 dagger a +0 robe (18, 0, D) a +0 pair of gloves (19, -12, D) a +2 war axe a +0 chain mail a +0 dagger (19, -8, D) a +0 dagger a +0 robe (20, -8, D) a +0 dagger a +0 robe (20, 0, D) the +2 scimitar "Selokuno" {freeze, Int+2} Int+2: It affects your intelligence (+2). a +0 lajatang a +2 halberd of freezing a +2 dire flail of protection a +1 heavy broad axe (21, -12, D) 6 large rocks (21, -8, D) a +0 dagger a +0 robe (22, -8, D) a +0 dagger a +2 robe of willpower (23, -8, D) a +0 dagger a +0 robe (26, -8, D) a +0 robe a +0 dagger (27, -8, D) a +0 dagger a +0 leather armour (28, -8, D) a +0 scimitar a +0 chain mail (29, -8, D) a +0 orcbow a +0 glaive a +0 chain mail a +0 flail a +0 chain mail (30, -8, D) a +0 mace a +0 plate armour (32, -8, D) a +0 dire flail a +0 chain mail (33, -12, D) a +3 chain mail (33, -8, D) a +0 morningstar a +0 plate armour (34, -12, D) +0 swamp dragon scales (34, -8, D) a +0 long sword a +0 plate armour (35, -20, D) a +0 trident a +0 robe (35, -12, D) a +1 helmet (35, -8, D) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (36, -12, D) a +0 cloak (36, -8, D) a +2 short sword of electrocution a +0 chain mail (37, -12, D) a +1 scale mail of cold resistance (38, -20, D) 6 large rocks (38, -12, D) the -2 helmet "Xept" {^Contam rElec rF+ MP+9} rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. (39, -12, D) a +1 tower shield (40, -20, D) 4 large rocks a stone giant corpse (40, -12, D) a +2 ring mail of cold resistance (41, -20, D) a +2 great sword of flaming a fire giant corpse (41, -8, D) a +0 club a +0 leather armour (42, -20, D) a +0 buckler (42, -12, D) the +4 quarterstaff of Wounding {pain, ^Contam rPois Dex+8} Dex+8: It affects your dexterity (+8). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (43, -20, D) a +0 war axe of flaming a +0 plate armour a human corpse (43, -12, D) a +1 battleaxe (43, -8, D) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (44, -12, D) a +1 battleaxe (44, -8, D) a +0 club a +0 scale mail a +0 hand axe (45, -20, D) a +0 battleaxe a +0 ring mail a tengu corpse (45, -12, D) the +11 orcbow of Integrity {flame, *Corrode Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. (45, -8, D) a +0 dagger a +0 robe (46, -20, D) a +0 robe (46, -16, D) a +0 quarterstaff a +0 robe (46, -12, D) a +0 great sword (46, -8, D) a +0 hand axe (47, -12, D) the +0 falchion of the Lair of Beasts {freeze, ^Fragile rElec Will++ Stlth+} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (47, -8, D) a +0 dagger a +0 war axe (48, -12, D) a +1 great mace (48, -8, D) a +0 mace a +0 chain mail (49, -12, D) a +1 great mace of draining (49, -8, D) a +1 halberd of venom a +0 plate armour (49, -4, D) 5 stones (50, -8, D) a +0 dagger a +0 hand axe of electrocution (50, -4, D) a staff of alchemy (51, -18, D) a very ugly thing corpse (51, -12, D) a ring of ice (51, -4, D) a +1 long sword of flaming (52, -12, D) a ring of see invisible (52, 0, D) a +0 club (55, -18, D) a +1 great mace of pain a +0 chain mail the human corpse of Rupert (61, 0, D) a +0 club