RandThor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -29, D:1) 24 stones (20, -23, D:1) 8 stones (25, -29, D:1) a +0 short sword (30, -19, D:1) a +0 club (38, -5, D:1) a +0 short sword (42, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 25 arrows (19, -20, D:2) a +0 ring mail (28, -5, D:2) a +0 leather armour (still there?) a +0 whip (still there?) (33, -28, D:2) a +0 arbalest (34, -25, D:2) 5 stones a +0 dagger (35, -28, D:2) 19 sling bullets (43, -27, D:2) a +0 leather armour (46, -17, D:2) a +0 hunting sling (52, 15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 robe (still there?) (4, 1, D:3) a +0 flail (8, -19, D:3) 28 stones (9, 30, D:3) a +0 leather armour a +0 short sword (10, 30, D:3) a +0 flail (10, 31, D:3) a +0 leather armour a +0 dagger (13, 4, D:3) a +0 leather armour (19, 25, D:3) a +0 club (21, 6, D:3) a +0 club (22, 9, D:3) a +0 robe (33, 5, D:3) 20 stones (36, 20, D:3) 16 sling bullets (41, -6, D:3) a +0 short sword (45, -5, D:3) a +0 war axe (45, 3, D:3) a cursed +0 rapier (46, 0, D:3) a potion of mutation (47, 26, D:3) 24 stones (57, 17, D:3) a +0 whip 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 2, D:4) a +0 flail a +0 whip (3, 7, D:4) 14 stones (10, 8, D:4) a +0 club (11, -10, D:4) 29 sling bullets (12, 1, D:4) 17 stones (13, 39, D:4) a +0 flail (17, 0, D:4) 23 bolts (19, -2, D:4) a +0 great mace (23, 29, D:4) a +0 ring mail a +0 club (28, 17, D:4) a +0 robe a +0 dagger (29, 16, D:4) a +0 robe a +0 dagger (31, 14, D:4) a +0 leather armour a +0 flail (32, 14, D:4) a +0 scale mail a +0 flail of holy wrath (35, 14, D:4) a +0 ring mail (41, 26, D:4) a +0 robe a +0 flail (42, 31, D:4) 23 stones (50, 22, D:4) a +0 club (55, 25, D:4) a +0 flail (56, 25, D:4) a +0 spear Level 5 of the Dungeon (4, 18, D:5) a +0 giant club (5, 29, D:5) a +0 robe (5, 31, D:5) a +0 hand axe (6, 32, D:5) a cursed +0 leather armour (16, 34, D:5) 11 stones (25, 1, D:5) a +0 quarterstaff (27, -2, D:5) 10 arrows (31, 15, D:5) 23 arrows a +0 rapier (38, 0, D:5) a +0 giant spiked club (43, 0, D:5) a +0 leather armour (45, -4, D:5) a cursed -3 battleaxe (45, 19, D:5) an arrow (45, 20, D:5) 19 arrows (still there?) a +0 shortbow (still there?) (45, 31, D:5) a +0 chain mail a +1 long sword of protection (45, 33, D:5) a +0 ring mail (49, 33, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 17 stones (10, 13, D:6) 22 stones (12, 3, D:6) 19 stones (14, -40, D:6) a +0 robe (14, -22, D:6) a +0 war axe (14, -13, D:6) a +0 giant spiked club (20, -30, D:6) a +0 spear a +0 robe a +0 whip (20, -28, D:6) a +0 spear a +0 halberd (20, -27, D:6) a +0 flail a +0 spear (21, -9, D:6) an uncursed ring of poison resistance a +0 ring mail a +0 short sword (24, -10, D:6) a +0 robe a +0 dagger (25, -23, D:6) a +0 trident a +0 morningstar (25, -11, D:6) a +0 giant club (27, -7, D:6) a potion of mutation (31, 0, D:6) 2 potions of attraction 3 potions of degeneration (32, -25, D:6) 14 stones (33, -5, D:6) a +0 leather armour (43, -7, D:6) a +0 scale mail a +0 flail of holy wrath a +0 robe (43, -5, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 9, D:7) a +0 robe a +1 dagger of draining (1, 6, D:7) a +0 hand axe (5, 11, D:7) a +1 ring mail of poison resistance a +0 hand axe (14, -9, D:7) 2 sling bullets (16, -1, D:7) a +0 leather armour 9 sling bullets a +0 quarterstaff a +0 hunting sling (18, 2, D:7) 3 sling bullets (20, 6, D:7) 4 sling bullets (23, -24, D:7) a +0 spear (23, 4, D:7) the +3 leather armour of the Distant Future {rPois Will++ SInv} It protects you from poison. It affects your willpower, your defense against some magical effects. It lets you see invisible. (25, -24, D:7) a +0 leather armour a +0 club (25, -23, D:7) a cursed -2 club (33, -24, D:7) a +0 robe a +0 dagger (37, -19, D:7) 22 stones (46, -12, D:7) a +0 spear (46, -5, D:7) 17 sling bullets (46, 2, D:7) a +0 spear (51, -10, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) 20 sling bullets (17, -37, D:8) a +0 club (19, -36, D:8) a +0 hand axe (19, -35, D:8) a +0 robe a +0 dagger (20, -35, D:8) a +0 ring mail a cursed +0 dagger (21, -36, D:8) a +0 ring mail (26, -30, D:8) 11 sling bullets (33, -33, D:8) an arrow (35, -27, D:8) a throwing net (37, -33, D:8) 2 arrows (37, -27, D:8) a potion of attraction (39, -33, D:8) 21 arrows a +0 shortbow (40, -33, D:8) an arrow (46, -19, D:8) a +0 robe a +0 whip of freezing (49, -23, D:8) a +0 robe (53, -1, D:8) a +0 giant spiked club (55, 3, D:8) a scroll of immolation (55, 4, D:8) a +0 scale mail (57, 4, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 24 stones (22, -3, D:9) the +6 falchion "Ultimatum" {flame, *Drain +Blink rPois Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It protects you from poison. It lets you blink. It causes draining when unequipped. (25, 41, D:9) a +0 long sword (30, 1, D:9) an arrow (34, 2, D:9) 32 arrows a +0 shortbow (36, 44, D:9) a cursed -3 short sword (37, 43, D:9) a +0 robe a +1 dagger of electrocution a +0 club (38, 41, D:9) a +0 ring mail (39, 41, D:9) a +0 plate armour a +0 scimitar (42, 24, D:9) 13 stones a +0 helmet (47, 39, D:9) a +0 robe a cursed -1 dagger a +0 flail (49, -1, D:9) a +2 short sword a +0 robe (50, 5, D:9) a +0 flail (51, -2, D:9) a +4 morningstar a +0 robe (51, 18, D:9) a +0 robe (54, 26, D:9) a +0 giant club (54, 27, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (3, -18, D:10) a +0 plate armour a +0 mace (5, -15, D:10) a cursed -2 ring mail a +0 dagger (6, -18, D:10) 22 stones (7, -20, D:10) a +0 leather armour a +0 trident (20, -37, D:10) a +0 dagger (21, 10, D:10) 8 arrows (22, -26, D:10) a +0 war axe (23, -24, D:10) 3 large rocks an arrow (25, -36, D:10) 23 bolts (25, -24, D:10) 11 arrows a +0 shortbow (26, -24, D:10) 2 large rocks (26, -16, D:10) a +0 mace (27, -24, D:10) a +0 robe a cursed +0 mace a cursed -4 ring of evasion (29, -42, D:10) a +0 hand axe (34, -35, D:10) a +0 chain mail (36, -22, D:10) the +2 fustibalus of Descent {venom, rElec rPois Int-2 SInv} It poisons the ammo it fires. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It lets you see invisible. (38, -6, D:10) a +0 helmet (39, -24, D:10) the cursed +0 scale mail "Poogau" {Will+ Str+3 Slay+3} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (40, -25, D:10) an uncursed ring of poison resistance (41, -14, D:10) a +0 mace (44, -21, D:10) 10 stones (46, -19, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 short sword 4 stones (2, 3, D:11) a stone (5, -40, D:11) 29 arrows (7, -28, D:11) a scroll of immolation (9, -30, D:11) a +0 short sword (10, -29, D:11) a +0 short sword (11, -29, D:11) a +0 whip (13, -27, D:11) a cursed +0 whip 2 stones an arrow (14, -45, D:11) a +0 ring mail (15, -29, D:11) an arrow (15, -27, D:11) 3 stones (16, -31, D:11) a +0 shortbow 12 arrows (17, -33, D:11) an arrow (17, -31, D:11) a +3 shortbow 11 arrows (17, -30, D:11) an arrow (18, -34, D:11) an arrow (19, -35, D:11) 2 arrows (19, -31, D:11) 19 arrows a +0 shortbow (19, -30, D:11) 10 arrows a +0 shortbow (20, -35, D:11) 4 arrows (20, -34, D:11) 3 arrows (21, -35, D:11) an arrow (22, -35, D:11) an arrow (31, -42, D:11) 18 stones (31, -5, D:11) 17 stones (37, -34, D:11) an arrow (42, -35, D:11) an arrow (48, -35, D:11) an arrow (48, -34, D:11) 16 arrows a +0 shortbow (48, -32, D:11) +0 acid dragon scales (48, -31, D:11) an arrow (57, -22, D:11) a +0 chain mail (57, -12, D:11) a +0 giant spiked club a +0 giant spiked club (57, 6, D:11) a +2 short sword of holy wrath (59, 9, D:11) a +0 dagger (65, -12, D:11) the +5 ring mail of Philately {rCorr Dex+4} It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. Level 12 of the Dungeon (0, 0, D:12) a cursed +0 giant spiked club (still there?) a cursed -2 giant spiked club (still there?) a two-headed ogre corpse (still there?) (1, -9, D:12) a wyvern corpse (2, -10, D:12) a scroll of vulnerability (3, 5, D:12) a yak corpse (still there?) a yak corpse (still there?) (4, 7, D:12) a yak corpse (7, -10, D:12) a +0 falchion an orc corpse (8, -7, D:12) a +0 dire flail a +0 plate armour (12, 4, D:12) a wand of flame (23) the Ecumenical Temple