RandThor Level 1 of the Dungeon (1, 4, D:1) a +0 dagger (6, -16, D:1) a +0 mace (6, -1, D:1) a book of Callings (7, -4, D:1) a book of Callings (19, 5, D:1) a +0 helmet (21, -25, D:1) a +0 leather armour (25, -19, D:1) 20 bolts (29, 17, D:1) 22 sling bullets (40, -19, D:1) a +0 club Level 2 of the Dungeon (7, 39, D:2) a +2 dagger of freezing (16, 13, D:2) a +0 dagger (27, -5, D:2) a +1 dagger of protection (46, 7, D:2) a +0 short sword (57, 11, D:2) 22 sling bullets (64, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (0, 1, D:3) a +0 dagger (1, 0, D:3) a +0 club (2, -6, D:3) a +0 quarterstaff (7, 6, D:3) a +0 dagger (9, 7, D:3) a +0 leather armour a +0 short sword (14, -1, D:3) a +0 club (still there?) a +0 whip (still there?) (20, -7, D:3) a +0 club a +0 leather armour (20, -6, D:3) a +0 short sword a +0 ring mail (20, 2, D:3) a +0 robe a +0 dagger (21, -7, D:3) a +0 dagger a +0 robe a +0 dagger (22, -7, D:3) a +0 flail (25, 26, D:3) a +0 club (26, 11, D:3) 16 bolts (32, 24, D:3) a +0 hunting sling (49, 12, D:3) a book of Minor Magic (53, -16, D:3) a +0 club (57, 24, D:3) a +0 hand axe Level 4 of the Dungeon (2, 3, D:4) a +0 mace (3, 7, D:4) a +0 hunting sling (3, 30, D:4) a +0 robe (4, 0, D:4) a Young Poisoner's Handbook (6, 8, D:4) a +0 flail (9, 31, D:4) a +0 ring mail (14, 31, D:4) 18 bolts (14, 32, D:4) a +0 club (15, 8, D:4) a +0 whip a +0 robe (22, -6, D:4) the +9 plate armour of Vehumet's Regard {Fly rPois Dex+6} It affects your dexterity (+6). It protects you from poison. It grants you flight. (37, 1, D:4) a +0 club (42, 36, D:4) 26 sling bullets (49, 18, D:4) a +0 short sword (50, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -15, D:5) a +1 ring mail (15, 1, D:5) 18 bolts (20, -7, D:5) a +0 club (21, -14, D:5) a +0 ring mail (21, -7, D:5) a +0 mace a +0 scale mail (21, -6, D:5) a +1 dagger of speed a +0 robe (22, -6, D:5) a +0 whip a +0 hand axe a +0 chain mail (23, -6, D:5) a +0 hunting sling (31, -3, D:5) a +0 flail (39, -36, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (40, -37, D:5) a +0 mace a +0 ring mail a +0 hand axe a +0 hand axe a +0 leather armour (43, -25, D:5) 16 arrows (50, -36, D:5) a +0 hand axe (50, -10, D:5) 24 sling bullets Level 6 of the Dungeon (0, 2, D:6) 16 bolts (7, 27, D:6) a +0 trident (15, 30, D:6) a +0 club (16, 23, D:6) a book of Callings (31, -12, D:6) a scroll of torment (32, 30, D:6) a +0 shortbow 21 arrows (61, 13, D:6) 19 bolts Level 7 of the Dungeon [Shop] Nuwneom's Assorted Antiques a potion of brilliance (64 gold) the ring "Quownim" {rN+ MP+9 Int+3 Slay+3} (1036 gold) [ring of positive energy] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It affects your magic capacity (+9). a +0 longbow (72 gold) a potion of curing (48 gold) a scroll of summoning (152 gold) 2 scrolls of silence (240 gold) a scroll of acquirement (832 gold) a +0 trident (56 gold) a potion of heal wounds (80 gold) a ring of ice (400 gold) a potion of flight (48 gold) a +1 flail of draining (212 gold) a +1 ring mail of cold resistance (256 gold) (0, 0, D:7) a +0 dagger of speed a +0 leather armour (0, 2, D:7) a +3 flail (0, 3, D:7) a +0 falchion a +0 club a +0 chain mail (0, 4, D:7) a +0 hand axe (0, 5, D:7) the +5 falchion of Evisceration {vamp, +Rage Fly Str-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It grants you flight. It lets you go berserk. (3, -31, D:7) 21 sling bullets (4, 2, D:7) a +0 scale mail (6, -40, D:7) a +0 falchion (9, -38, D:7) a +0 hand axe (11, -39, D:7) a +0 chain mail a +0 hand axe (11, -38, D:7) a +0 giant club (11, -20, D:7) a +0 robe a +2 dagger of venom (13, -27, D:7) a +0 ring mail a +0 club (14, -27, D:7) a +0 whip a +0 short sword (14, -25, D:7) a +0 robe a +0 war axe (14, -21, D:7) a +0 robe a +2 battleaxe of freezing (20, -28, D:7) a +0 dagger a +0 chain mail (22, -13, D:7) a +0 dagger (29, -31, D:7) a +0 flail (30, -32, D:7) a +0 spear (30, -31, D:7) a +0 dagger a +0 robe (30, -30, D:7) a +0 dagger a +0 leather armour (39, -40, D:7) a +0 flail (47, -20, D:7) a +0 mace (47, -5, D:7) a ring of magical power (48, -2, D:7) a +0 flail (49, -20, D:7) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (50, -20, D:7) a +0 club Level 8 of the Dungeon [Shop] Acelaaqou's Assorted Antiques a +6 scimitar of flaming (862 gold) a potion of attraction (66 gold) a scroll of immolation (77 gold) a +0 long sword (77 gold) a potion of haste (220 gold) a scroll of amnesia (77 gold) a +0 leather armour (44 gold) a potion of berserk rage (110 gold) a potion of resistance (220 gold) a potion of flight (66 gold) a scroll of identify (44 gold) a scroll of summoning (209 gold) a scroll of noise (22 gold) (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger (0, 7, D:8) a +0 flail (0, 8, D:8) a +0 dire flail a +0 great sword a +0 chain mail (0, 28, D:8) a +0 dagger (1, -7, D:8) a +1 whip of electrocution (1, 28, D:8) a +0 club (1, 29, D:8) a +0 dagger (2, 29, D:8) a +0 short sword a +0 short sword a +0 club a +0 dagger a +0 short sword (7, 30, D:8) a book of Misfortune (26, 40, D:8) a +0 dagger of chaos a +2 robe of resistance (31, 28, D:8) a +0 robe a +0 whip of electrocution (36, 20, D:8) a +0 short sword (38, 8, D:8) a +0 club (40, 22, D:8) a +0 chain mail a +0 dagger (41, 23, D:8) a +0 short sword (45, 35, D:8) a +0 antimagic falchion (still there?) a +2 mace of protection (still there?) a +0 hand axe (still there?) (45, 36, D:8) a +0 giant club (45, 37, D:8) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) (46, 18, D:8) a +0 short sword (47, 36, D:8) a +0 leather armour (still there?) a +0 falchion (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 club a +0 short sword a +0 hand axe a +0 club a +0 hand axe (1, -2, D:9) a +0 flail (1, 0, D:9) a +0 plate armour a +0 hand axe (1, 2, D:9) a +0 ring mail a +0 club a +0 leather armour a +0 flail (1, 8, D:9) a +0 robe a +1 dagger of electrocution (2, 1, D:9) a +0 flail (2, 10, D:9) a +0 short sword (3, 10, D:9) a +0 short sword (3, 13, D:9) a +0 ring mail a +0 hand axe (4, 12, D:9) a +2 dagger of venom (4, 14, D:9) a +0 ring mail a +0 hand axe (6, 16, D:9) a +0 club (10, 20, D:9) a +0 club (12, 13, D:9) a +3 hand axe a +0 scale mail (14, 10, D:9) a +0 club (16, -11, D:9) a +0 flail (22, 15, D:9) a +0 ring mail a +2 antimagic scimitar (23, 15, D:9) 14 arrows a +0 shortbow (24, 15, D:9) a +0 robe a +2 dagger a +0 robe a +0 morningstar a +1 robe of cold resistance a +4 short sword a +0 ring mail a +0 flail (25, 12, D:9) a +0 robe a +0 scimitar (26, 17, D:9) a +0 leather armour a +0 short sword (26, 22, D:9) a +0 leather armour a +0 hand axe (27, 16, D:9) a +0 robe a +0 dagger (34, 11, D:9) a +0 hand axe a +0 leather armour (38, 12, D:9) a +0 dagger (40, -4, D:9) a +0 giant spiked club a +0 giant club (42, -5, D:9) a +0 giant spiked club (still there?) a +0 giant club (still there?) (42, -3, D:9) a +0 troll leather armour (51, -1, D:9) a +0 dagger a +0 leather armour (53, 8, D:9) a +0 mace a +0 robe (53, 11, D:9) a +0 dagger a +0 leather armour (55, 6, D:9) a +0 trident a +0 ring mail (59, 23, D:9) a book of Debilitation Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (4, -21, D:10) a staff of poison a +0 shortbow 18 arrows (4, -20, D:10) a +0 falchion a +0 robe (4, -19, D:10) a +3 trident of freezing a +0 robe (5, -20, D:10) a +0 flail a +0 robe a +4 scimitar a +0 robe a +3 flail a +0 robe (21, 3, D:10) a +0 spear (22, 1, D:10) a +5 trident of venom a +0 scale mail a +0 kite shield (22, 3, D:10) a +0 flail a +0 hunting sling (23, 10, D:10) a +2 helmet (28, -21, D:10) a +0 chain mail (30, -22, D:10) 27 bolts (32, -22, D:10) a +0 ring mail (32, -14, D:10) a +0 scale mail (35, -17, D:10) a +0 leather armour (36, -3, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 16 arrows (44, -9, D:11) a +0 ring mail (45, 5, D:11) a book of Power (46, -28, D:11) a scroll of amnesia (51, -35, D:11) the +5 dagger of Darkness {venom, rF+ Str-5 Int+5} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+5). It protects you from fire. (52, -28, D:11) 21 arrows (59, -14, D:11) 17 bolts (68, -34, D:11) a +0 scale mail (69, -4, D:11) a +0 rapier