Dungeon Crawl Stone Soup version 0.33-a0-262-g790fefb5c0 (webtiles) character file. Game seed: 11432008483451647134 125 Random55 the Apothecary (level 5, 0/35 HPs) Began as a Merfolk Alchemist on Oct 19, 2024. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:20:40 (3015 turns). Random55 the Apothecary (Merfolk Alchemist) Turns: 3015, Time: 00:20:40 Health: 0/35 AC: 4 Str: 9 XL: 5 Next: 9% Magic: 9/9 EV: 12 Int: 16 God: Gold: 67 SH: 0 Dex: 14 Spells: 7/10 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg . . . r - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of ice HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -8) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Armour i - a +0 pair of gloves (worn) m - a +0 pair of boots (worn) r - a +0 robe (worn) s - a +0 pair of boots Jewellery c - a ring of ice (left hand) p - an amulet of guardian spirit Scrolls d - a scroll of teleportation {unknown} g - 2 scrolls of vulnerability {unknown} j - a scroll of torment {unknown} l - a scroll of enchant armour {unknown} n - a scroll of acquirement {unknown} o - 2 scrolls of identify {unknown} Potions e - a potion of brilliance f - a potion of resistance {unknown} h - a potion of curing {unknown} k - a potion of heal wounds {unknown} q - a potion of attraction {unknown} Skills: + Level 3.0 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat * Level 3.3 Spellcasting + Level 1.2 Conjurations * Level 5.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 21% N/A 17% 4 Slow Hex 8% N/A 19% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 22% 3 Confusing Touch Hex 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Sticky Flame Fire/Alch 11% 2d5 50% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the quokka. You feel sick. The quokka bites you but does no damage. The adder bites you but does no damage. You miss the quokka. You feel sick. The quokka closely misses you. The adder completely misses you. You hit the quokka. The quokka is lightly wounded. You feel sick. The adder closely misses you. The quokka bites you. Your magical contamination has completely faded away. You hit the quokka. The quokka is moderately wounded. You feel sick. The adder bites you. The quokka barely misses you. The adder bites you. You are more poisoned. The adder poisons you! The quokka misses you. You hit the adder but do no damage. You feel sick. The adder closely misses you. The quokka misses you. You closely miss the adder. You feel sick. The adder barely misses you. The quokka bites you. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. Magic courses through your body. You feel sick. The quokka bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. x2; The quokka misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less clever now. You die... #######.. ###.......# ###.........#### ............... . #..#........... ...#####.##......).... #......S.#........... #.....@r.†......$.... #.[########<.......... ...........)...... ...$.............. ##.###.....###.... .$ ...##### .... #### ... .. You could see an adder and a quokka. Vanquished Creatures A howler monkey (D:2) 4 adders 2 ufetubi (D:2) A ribbon worm (D:2) A dart slug (D:1) 5 bats 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 3 hobgoblins 2 kobolds A frilled lizard (D:2) 12 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Random55 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 1519 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1522 | D:2 | Learned a level 2 spell: Mercury Vapours 1569 | D:2 | Reached skill level 5 in Alchemy 1732 | D:2 | Reached skill level 1 in Conjurations 2264 | D:2 | Reached XP level 4. HP: 19/30 MP: 4/8 2990 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/9 3014 | D:3 | HP: 1/35 [quokka (1)] 3015 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, minmay_distorted D:2: layout_loops_cross, chequers_serial_rivers_micro_e, minivault_27, minmay_rat_gold_closets D:3: cheibrodos_helix_gallery, layout_rooms, nicolae_dithmenos_through_a_glass_darkly, gammafunk_ghost_necromancy, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 5 | 5.7 Conjurations | 1 | 1.2 Spellcasting | 3 | 3.3 Dodging | 3 | 3.0 Stealth | | 2.2 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | 12 || 36 Cast: Sting | 59 | 22 || 81 Mercury Vapours | 1 | 3 || 4 Use: Potion | | 3 || 3 Armour: Robe | 47 | 28 || 75 Dodge: Dodged | 57 | 38 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3008 | 1868 | 1140 | 1056 | 356 | 3 | 1002.7 | Dungeon | 3008 | 1868 | 1140 | 1056 | 356 | 3 | 1002.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1508 daAuts D:2: 1469 daAuts D:3: 30 daAuts