Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 3920594495935065023 79 Random55 the Vexing (level 4, -3/33 HPs) Began as a Barachi Hexslinger on Oct 27, 2024. Was a Follower of Qazlal. Slain by an ogre ... wielding a +0 giant club (34 damage) ... on level 2 of the Dungeon on Oct 28, 2024. The game lasted 00:08:28 (1182 turns). Random55 the Vexing (Barachi Hexslinger) Turns: 1182, Time: 00:08:28 Health: -3/33 AC: 2 Str: 9 XL: 4 Next: 38% Magic: 5/6 EV: 11 Int: 14 God: Qazlal [*.....] Gold: 145 SH: 2 Dex: 16 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 2 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles h - 4 poisoned darts Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 3 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} g - a scroll of vulnerability {unknown} l - a scroll of acquirement {unknown} m - a scroll of enchant armour {unknown} o - a scroll of fear {unknown} p - a scroll of amnesia {unknown} q - 2 scrolls of identify {unknown} Potions e - 3 potions of curing {unknown} i - 2 potions of enlightenment {unknown} j - 4 potions of magic {unknown} k - 2 potions of brilliance {unknown} n - 2 potions of attraction {unknown} Skills: + Level 2.1 Fighting + Level 3.3 Ranged Weapons + Level 2.3 Dodging + Level 0.1 Stealth + Level 1.4 Spellcasting + Level 4.0 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 14% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The jinxing sprites lose interest in you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, heavily drained, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, heavily drained, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Qazlal accepts your kill. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (76% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 76% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 76% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .........†................# ####.....####.##...$.....# ......#.## .......$...# #.#...#.# #.........#.# ##.#..#.. #............ ###..#### #..........# #..# #.#####.........## #..# #......O☼.......# #..# #######@........# ####..########..........## ...............######.### ################ .# .# .# You could see an ogre. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) A bat (D:2) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 6 hobgoblins (D:1) 2 quokkas (D:2) 6 ball pythons 4 frilled lizards 5 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Random55 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 168 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 278 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 558 | D:1 | Found a faded altar of an unknown god. 568 | D:1 | Prayed at the altar of an unknown god. 568 | D:1 | Became a worshipper of Qazlal Stormbringer 568 | D:1 | Reached * piety under Qazlal 586 | D:1 | Reached skill level 4 in Hexes 598 | D:1 | Learned a level 2 spell: Jinxbite 1050 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/5 1175 | D:2 | Noticed an ogre 1182 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, ebering_ecumenical_altar_sacrificial, minmay_heptomino_w4 D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.3 Hexes | 4 | 4.0 Fighting | 2 | 2.1 Dodging | | 2.3 Stealth | | 0.1 Spellcasting | | 1.4 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 23 || 111 Cast: Jinxbite | 1 | 2 || 3 Ability: Hop | 2 | || 2 Armour: Robe | 19 | 2 || 21 Dodge: Dodged | 22 | 3 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1016 | 352 | 219 | 478 | 2 | 684.0 | Dungeon | 1368 | 1016 | 352 | 219 | 478 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 503 daAuts