Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 13442676822712470160 438 Random55 the Ducker (level 7, 0/50 HPs) Began as a Djinni Fire Elementalist on Nov 3, 2024. Killed from afar by Blorkula the Orcula (14 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:13:59 (3361 turns). Random55 the Ducker (Djinni Fire Elementalist) Turns: 3361, Time: 00:14:00 Health: 0/50 AC: 6 Str: 6 XL: 7 Next: 21% Gold: 289 EV: 11 Int: 22 God: SH: 0 Dex: 15 rFire + + . c - +2 dagger (venom) rCold x . . (no shield) rNeg . . . i - +2 leather armour "Vycwac" {rElec Dex+2} rPois ∞ n - +0 helmet rElec + j - scarf {harm} rCorr . (no gloves) SInv . (boots unavailable) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.08/turn (no ring) %: harm (+30% outgoing, +20% incoming), infuse magic (-1 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clever 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 289 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) l - a +3 hand axe Armour a - a +1 robe i - the +2 leather armour "Vycwac" (worn) {rElec Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. j - a scarf of harm (worn) n - a +0 helmet (worn) Jewellery b - an amulet of regeneration (around neck) Wands k - a wand of flame (5) Scrolls d - a scroll of blinking {unknown} e - 3 scrolls of amnesia g - a scroll of immolation h - 3 scrolls of enchant armour m - 2 scrolls of fear {unknown} p - 2 scrolls of identify Potions o - a potion of curing {unknown} q - a potion of haste {unknown} r - a potion of enlightenment {unknown} Skills: * Level 3.6 Fighting + Level 2.3 Short Blades + Level 3.9 Dodging + Level 3.1 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 4% 1 b - Scorch Fire 40% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 12% 3 d - Inner Flame Hex/Fire 20% N/A 12% 3 e - Flame Wave Conj/Fire 20% 2d7 36% 4 f - Shock Conj/Air 80% 1d8 4% 1 g - Ensorcelled Hibernat Hex/Ice 40% N/A 6% 2 h - Call Canine Familiar Summ 20% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your mind is acute. (Int +4, Str/Dex -1) Message History Blorkula the Orcula grins serenely. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion misses you. The gnoll closely misses you. The foxfire hits Blorkula the Orcula. Blorkula the Orcula is lightly damaged. The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. Your familiar recovers from its injuries. There is a stone staircase leading down here. The scorpion attacks as it pursues you! The scorpion stings you. The scorpion closely misses you. A hound comes into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound barks! The scorpion barely misses you. The gnoll barely misses you. Blorkula the Orcula grins serenely. Blorkula the Orcula barely misses you. Blorkula the Orcula bites you. Your foxfire dissipates! The foxfire hits Blorkula the Orcula. Blorkula the Orcula is moderately damaged. The scorpion attacks as it pursues you! The scorpion stings you. Blorkula the Orcula gestures at you while chanting. The puff of frost hits you. You feel a terrible chill! Your attacks no longer feel as feeble. The gnoll is no longer moving quickly. Blorkula the Orcula gestures at you while chanting. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You fade into invisibility! Blorkula the Orcula points at you and mumbles some strange words. The puff of frost hits you! You feel a terrible chill! You die... Blorkula the Orcula shouts, "I believe in me!" .... .... .. .... .........##. ###.......# .........##. #.........# .........##.##.......... #.#..................... #.#................... #...................# †...................#### #.........#....s@....... #.#.#####.##........#### ...........#..o.....# ..........g.g...#+#.#### ...........#...........# ........#.##...........# ........#.##.....h.....# ........#.##...........###### #.####............).........# You could see Blorkula the Orcula (fast), a gnoll bouda (unable to see you), a scorpion (unable to see you) and a gnoll (swift, unable to see you). Vanquished Creatures An ogre (D:4) A hound (D:4) 2 jellies (D:5) An orc priest (D:4) An iguana (D:4) 5 gnolls 3 adders An ufetubus (D:4) 4 dart slugs 2 ribbon worms (D:2) 11 orcs 10 ball pythons 7 endoplasms 10 giant cockroaches 3 hobgoblins 2 jackals (D:1) 5 kobolds 6 quokkas 4 bats 2 frilled lizards 12 goblins 5 rats 98 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:5) 1 creature vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Random55 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Random55 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Found Pugorghi's Antique Weapon Shop. 272 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 607 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 607 | D:1 | Learned a level 1 spell: Shock 818 | D:2 | Reached skill level 1 in Fighting 997 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 998 | D:2 | Reached skill level 1 in Short Blades 1649 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1868 | D:3 | Identified the +2 leather armour "Vycwac" {rElec Dex+2} 1951 | D:3 | Found a faded altar of an unknown god. 2343 | D:4 | Noticed an ogre 2348 | D:4 | Killed an ogre 2349 | D:4 | Reached XP level 5. HP: 37/38 MP: 0/0 2349 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2353 | D:4 | Reached XP level 6. HP: 45/45 MP: 0/0 3242 | D:5 | Entered Level 5 of the Dungeon 3259 | D:5 | Reached XP level 7. HP: 50/50 MP: 0/0 3259 | D:5 | Learned a level 3 spell: Call Canine Familiar 3333 | D:5 | Noticed Blorkula the Orcula 3361 | D:5 | Killed from afar by Blorkula the Orcula Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, shop D:2: minmay_roachtagon, layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3, infiniplex_forest_clump_long, infiniplex_forest_join D:3: layout_loops_ring, dreamdust_ecumenical_altar_grove D:4: minmay_recursive_quarters, layout_gridville, serial_library_hellmonk_layered_room D:5: layout_basic, portal_sewer_entry_a, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.6 Stealth | 2 3 | 3.1 Short Blades | 1 2 | 2.3 Dodging | 3 | 3.9 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 3 | || 4 Cast: Foxfire | 53 | 89 | 9 || 151 Scorch | 8 | 21 | 4 || 33 Call Canine Famil | | | 1 || 1 Use: Scroll | | 7 | || 7 Potion | | 2 | 1 || 3 Armour: Robe | 25 | 1 | || 26 Leather armour | | 17 | 14 || 31 Dodge: Dodged | 23 | 13 | 19 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3359 | 3101 | 258 | 16 | 2431 | 5 | 671.8 | Dungeon | 3359 | 3101 | 258 | 16 | 2431 | 5 | 671.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 944 daAuts D:4: 898 daAuts D:1: 729 daAuts D:3: 667 daAuts D:5: 118 daAuts