Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 6091455906814331121 39 Random55 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 8, 2024. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1183 turns). Random55 the Conjurer (Deep Elf Conjurer) Turns: 1183, Time: 00:04:29 Health: -2/19 AC: 3 Str: 6 XL: 3 Next: 28% Magic: 8/9 EV: 12 Int: 25 God: Gold: 44 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +1 short sword (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +1 hat {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ g - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.62/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +1 short sword of protection (weapon) Armour a - a +0 robe (worn) d - a +1 hat of intelligence (worn) Jewellery g - a +4 ring of slaying (left hand) i - an amulet of magic regeneration (around neck) Scrolls j - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of curing Skills: - Level 1.0 Short Blades * Level 3.2 Dodging + Level 3.2 Stealth + Level 3.4 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a +1 hat of intelligence. You start putting on your armour. You continue putting on your +1 hat of intelligence. x4 You finish putting on your +1 hat of intelligence. You feel clever. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. A giant cockroach comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund! Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ......B #.......# ....... #.......# ....... #.......# #...... #.......# #...... #.......######## #...... ###.......#....§§. #......##.........#...§§§§ #......@.@........#...§§§§ #...........#######...§§§§ ......#####......##...§§§§ ...>.. #.............§§ ...## #......##...§.§. .. #......######### . ........# #.##.....# #.#......# You could see Sigmund. Vanquished Creatures An adder (D:2) 4 ball pythons (D:1) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 4 bats 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Random55 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1110 | D:1 | Learned a level 2 spell: Searing Ray 1144 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1161 | D:2 | Reached skill level 1 in Short Blades 1179 | D:2 | Noticed Sigmund 1183 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, angelslayer_ecumenical_altar_muddy D:2: layout_basic, basic_altar, minmay_pentomino_t2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.2 Short Blades | 1 | 1.0 Spellcasting | | 3.4 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 55 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1181 | 974 | 207 | 0 | 837 | 2 | 590.5 | Dungeon | 1181 | 974 | 207 | 0 | 837 | 2 | 590.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 40 daAuts